TrinityCore
instance_onyxias_lair.cpp File Reference
#include "ScriptMgr.h"
#include "AreaBoundary.h"
#include "CellImpl.h"
#include "CreatureAI.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "Map.h"
#include "onyxias_lair.h"
#include "TemporarySummon.h"
#include <queue>
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Classes

class  instance_onyxias_lair
 
struct  instance_onyxias_lair::instance_onyxias_lair_InstanceMapScript
 

Functions

void AddSC_instance_onyxias_lair ()
 

Variables

BossBoundaryData const boundaries
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_onyxias_lair()

void AddSC_instance_onyxias_lair ( )

Definition at line 279 of file instance_onyxias_lair.cpp.

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Variable Documentation

◆ boundaries

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_ONYXIA, new CircleBoundary(Position(-34.3697f, -212.3296f), 100.0) }
}
@ DATA_ONYXIA
Definition: onyxias_lair.h:30

Definition at line 36 of file instance_onyxias_lair.cpp.

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_ONYXIA, {{ 1084 }} }
}

Definition at line 41 of file instance_onyxias_lair.cpp.