TrinityCore
|
#include "ScriptMgr.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "Group.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "stratholme.h"
Go to the source code of this file.
Classes | |
class | go_gauntlet_gate |
struct | go_gauntlet_gate::go_gauntlet_gateAI |
class | npc_restless_soul |
struct | npc_restless_soul::npc_restless_soulAI |
class | npc_spectral_ghostly_citizen |
struct | npc_spectral_ghostly_citizen::npc_spectral_ghostly_citizenAI |
class | spell_ysida_saved_credit |
class | spell_stratholme_haunting_phantoms |
Enumerations | |
enum | RestlessSoul { SPELL_EGAN_BLASTER = 17368 , SPELL_SOUL_FREED = 17370 , QUEST_RESTLESS_SOUL = 5282 , NPC_RESTLESS = 11122 , NPC_FREED = 11136 } |
enum | GhostlyCitizenSpells { SPELL_HAUNTING_PHANTOM = 16336 , SPELL_DEBILITATING_TOUCH = 16333 , SPELL_SLAP = 6754 } |
enum | HauntingPhantoms { SPELL_SUMMON_SPITEFUL_PHANTOM = 16334 , SPELL_SUMMON_WRATH_PHANTOM = 16335 } |
Functions | |
void | AddSC_stratholme () |
enum GhostlyCitizenSpells |
Enumerator | |
---|---|
SPELL_HAUNTING_PHANTOM | |
SPELL_DEBILITATING_TOUCH | |
SPELL_SLAP |
Definition at line 201 of file stratholme.cpp.
enum HauntingPhantoms |
Enumerator | |
---|---|
SPELL_SUMMON_SPITEFUL_PHANTOM | |
SPELL_SUMMON_WRATH_PHANTOM |
Definition at line 355 of file stratholme.cpp.
enum RestlessSoul |
Enumerator | |
---|---|
SPELL_EGAN_BLASTER | |
SPELL_SOUL_FREED | |
QUEST_RESTLESS_SOUL | |
NPC_RESTLESS | |
NPC_FREED |
Definition at line 100 of file stratholme.cpp.
void AddSC_stratholme | ( | ) |