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◆ AddSC_instance_magtheridons_lair()
void AddSC_instance_magtheridons_lair |
( |
| ) |
|
◆ boundaries
◆ collapseObjectDatas
Initial value:=
{
}
@ DATA_MAGTHERIDON_COLUMN_0
@ DATA_MAGTHERIDON_COLUMN_5
@ DATA_MAGTHERIDON_COLUMN_3
@ DATA_MAGTHERIDON_COLUMN_2
@ DATA_MAGTHERIDON_COLUMN_1
@ DATA_MAGTHERIDON_COLUMN_4
Definition at line 57 of file instance_magtheridons_lair.cpp.
◆ creatureData
◆ doorData
◆ encounters
◆ gameObjectData
Initial value:=
{
{ 0, 0 }
}
@ GO_MAGTHERIDON_COLUMN_0
@ GO_MAGTHERIDON_COLUMN_1
@ GO_MAGTHERIDON_COLUMN_4
@ GO_MAGTHERIDON_COLUMN_5
@ GO_MAGTHERIDON_COLUMN_2
@ GO_MAGTHERIDON_COLUMN_3
Definition at line 45 of file instance_magtheridons_lair.cpp.