TrinityCore
vec3d.h File Reference
#include <iostream>
#include <cmath>
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Classes

class  Vec3D
 
class  AaBox3D
 
class  Vec2D
 
struct  Quaternion
 

Functions

void rotate (float x0, float y0, float *x, float *y, float angle)
 

Function Documentation

◆ rotate()

void rotate ( float  x0,
float  y0,
float *  x,
float *  y,
float  angle 
)
inline

Definition at line 243 of file vec3d.h.

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