TrinityCore
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This is the complete list of members for PoolGroup< T >, including all inherited members.
AddEntry(PoolObject &poolitem, uint32 maxentries) | PoolGroup< T > | |
CheckPool() const | PoolGroup< T > | |
Despawn1Object(SpawnedPoolData &spawns, uint64 guid, bool alwaysDeleteRespawnTime=false, bool saveRespawnTime=true) | PoolGroup< T > | |
DespawnObject(SpawnedPoolData &spawns, uint64 guid=0, bool alwaysDeleteRespawnTime=false) | PoolGroup< T > | |
EqualChanced | PoolGroup< T > | private |
ExplicitlyChanced | PoolGroup< T > | private |
GetPoolId() const | PoolGroup< T > | inline |
isEmpty() const | PoolGroup< T > | inline |
isEmptyDeepCheck() const | PoolGroup< T > | |
operator=(PoolGroup const &right)=delete | PoolGroup< T > | |
operator=(PoolGroup &&right)=delete | PoolGroup< T > | |
PoolGroup() | PoolGroup< T > | explicit |
PoolGroup(PoolGroup const &right)=delete | PoolGroup< T > | |
PoolGroup(PoolGroup &&right)=delete | PoolGroup< T > | |
poolId | PoolGroup< T > | private |
PoolObjectList typedef | PoolGroup< T > | private |
RemoveOneRelation(uint32 child_pool_id) | PoolGroup< T > | |
RemoveRespawnTimeFromDB(SpawnedPoolData &spawns, uint64 guid) | PoolGroup< T > | |
ReSpawn1Object(SpawnedPoolData &spawns, PoolObject *obj) | PoolGroup< T > | |
SetPoolId(uint32 pool_id) | PoolGroup< T > | inline |
Spawn1Object(SpawnedPoolData &spawns, PoolObject *obj) | PoolGroup< T > | |
SpawnObject(SpawnedPoolData &spawns, uint32 limit, uint64 triggerFrom) | PoolGroup< T > | |
~PoolGroup() | PoolGroup< T > |