#include <SpellScript.h>
Definition at line 92 of file SpellScript.h.
◆ EffectHook() [1/3]
SpellScriptBase::EffectHook::EffectHook |
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uint8 |
effIndex | ) |
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explicit |
◆ EffectHook() [2/3]
SpellScriptBase::EffectHook::EffectHook |
( |
EffectHook const & |
right | ) |
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delete |
◆ EffectHook() [3/3]
SpellScriptBase::EffectHook::EffectHook |
( |
EffectHook && |
right | ) |
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defaultnoexcept |
◆ ~EffectHook()
SpellScriptBase::EffectHook::~EffectHook |
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virtualdefault |
◆ CheckEffect()
virtual bool SpellScriptBase::EffectHook::CheckEffect |
( |
SpellInfo const * |
spellInfo, |
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uint8 |
effIndex |
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) |
| const |
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pure virtual |
◆ EffIndexToString()
std::string SpellScriptBase::EffectHook::EffIndexToString |
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| ) |
const |
◆ GetAffectedEffectsMask()
uint32 SpellScriptBase::EffectHook::GetAffectedEffectsMask |
( |
SpellInfo const * |
spellInfo | ) |
const |
◆ IsEffectAffected()
bool SpellScriptBase::EffectHook::IsEffectAffected |
( |
SpellInfo const * |
spellInfo, |
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uint8 |
effIndex |
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) |
| const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ _effIndex
uint8 SpellScriptBase::EffectHook::_effIndex |
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protected |
The documentation for this class was generated from the following files: