TrinityCore
|
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "halls_of_lightning.h"
#include "InstanceScript.h"
#include "Map.h"
Go to the source code of this file.
Classes | |
class | instance_halls_of_lightning |
struct | instance_halls_of_lightning::instance_halls_of_lightning_InstanceMapScript |
Functions | |
void | AddSC_instance_halls_of_lightning () |
Variables | |
DoorData const | doorData [] |
ObjectData const | creatureData [] |
ObjectData const | gameObjectData [] |
DungeonEncounterData const | encounters [] |
void AddSC_instance_halls_of_lightning | ( | ) |
Definition at line 123 of file instance_halls_of_lightning.cpp.
ObjectData const creatureData[] |
Definition at line 34 of file instance_halls_of_lightning.cpp.
DoorData const doorData[] |
Definition at line 26 of file instance_halls_of_lightning.cpp.
DungeonEncounterData const encounters[] |
Definition at line 52 of file instance_halls_of_lightning.cpp.
ObjectData const gameObjectData[] |
Definition at line 45 of file instance_halls_of_lightning.cpp.