_freeInstanceIds | MapManager | private |
_mapsLock | MapManager | mutableprivate |
_nextInstanceId | MapManager | private |
_scheduledScripts | MapManager | private |
AddSC_BuiltInScripts() | MapManager | |
CreateBattleground(uint32 mapId, uint32 instanceId, Battleground *bg) | MapManager | private |
CreateGarrison(uint32 mapId, uint32 instanceId, Player *owner) | MapManager | private |
CreateInstance(uint32 mapId, uint32 instanceId, InstanceLock *instanceLock, Difficulty difficulty, TeamId team, Group *group) | MapManager | private |
CreateMap(uint32 mapId, Player *player) | MapManager | |
CreateWorldMap(uint32 mapId, uint32 instanceId) | MapManager | private |
DecreaseScheduledScriptCount() | MapManager | inline |
DecreaseScheduledScriptCount(std::size_t count) | MapManager | inline |
DestroyMap(Map *map) | MapManager | private |
DoForAllMaps(Worker &&worker) | MapManager | |
DoForAllMapsWithMapId(uint32 mapId, Worker &&worker) | MapManager | |
FindInstanceIdForPlayer(uint32 mapId, Player const *player) const | MapManager | |
FindMap(uint32 mapId, uint32 instanceId) const | MapManager | |
FindMap_i(uint32 mapId, uint32 instanceId) const | MapManager | private |
FreeInstanceId(uint32 instanceId) | MapManager | |
GenerateInstanceId() | MapManager | |
GetMapUpdater() | MapManager | inline |
GetNumInstances() const | MapManager | |
GetNumPlayersInInstances() const | MapManager | |
i_gridCleanUpDelay | MapManager | private |
i_maps | MapManager | private |
i_timer | MapManager | private |
IncreaseScheduledScriptsCount() | MapManager | inline |
Initialize() | MapManager | |
InitializeVisibilityDistanceInfo() | MapManager | |
InitInstanceIds() | MapManager | |
instance() | MapManager | static |
InstanceIds typedef | MapManager | private |
IsScriptScheduled() const | MapManager | inline |
IsValidMAP(uint32 mapId) | MapManager | static |
IsValidMapCoord(uint32 mapid, float x, float y) | MapManager | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y, float z) | MapManager | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y, float z, float o) | MapManager | inlinestatic |
IsValidMapCoord(uint32 mapid, Position const &pos) | MapManager | inlinestatic |
IsValidMapCoord(WorldLocation const &loc) | MapManager | inlinestatic |
m_updater | MapManager | private |
MapKey typedef | MapManager | private |
MapManager() | MapManager | private |
MapManager(MapManager const &)=delete | MapManager | |
MapManager(MapManager &&)=delete | MapManager | |
MapMapType typedef | MapManager | private |
operator=(MapManager const &)=delete | MapManager | |
operator=(MapManager &&)=delete | MapManager | |
RegisterInstanceId(uint32 instanceId) | MapManager | |
SetGridCleanUpDelay(uint32 t) | MapManager | inline |
SetMapUpdateInterval(uint32 t) | MapManager | inline |
UnloadAll() | MapManager | |
Update(uint32 diff) | MapManager | |
~MapManager() | MapManager | private |