TrinityCore
WorldPackets::Combat::SetSheathed Class Referencefinal

#include <CombatPackets.h>

+ Inheritance diagram for WorldPackets::Combat::SetSheathed:

Public Member Functions

 SetSheathed (WorldPacket &&packet)
 
void Read () override
 
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
 
WorldPacket const * Write () override final
 
OpcodeClient GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

int32 CurrentSheathState = 0
 
bool Animate = true
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 173 of file CombatPackets.h.

Constructor & Destructor Documentation

◆ SetSheathed()

WorldPackets::Combat::SetSheathed::SetSheathed ( WorldPacket &&  packet)
inline

Definition at line 176 of file CombatPackets.h.

Member Function Documentation

◆ Read()

void WorldPackets::Combat::SetSheathed::Read ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 124 of file CombatPackets.cpp.

Member Data Documentation

◆ Animate

bool WorldPackets::Combat::SetSheathed::Animate = true

Definition at line 181 of file CombatPackets.h.

◆ CurrentSheathState

int32 WorldPackets::Combat::SetSheathed::CurrentSheathState = 0

Definition at line 180 of file CombatPackets.h.


The documentation for this class was generated from the following files: