23#define OculusScriptName "instance_oculus"
24#define DataHeader "OC"
110template <
class AI,
class T>
116#define RegisterOculusCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetOculusAI)
uint32 const EncounterCount
@ WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT
@ WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW
@ NPC_AMBER_DRAKE_VEHICLE
@ NPC_CENTRIFUGE_CONSTRUCT
@ NPC_EMERALD_DRAKE_VEHICLE
@ NPC_AZURE_RING_GUARDIAN
@ ACTION_CALL_DRAGON_EVENT
@ SPELL_CENTRIFUGE_SHIELD