TrinityCore
WorldPackets::Reputation::InitializeFactions Class Referencefinal

#include <ReputationPackets.h>

+ Inheritance diagram for WorldPackets::Reputation::InitializeFactions:

Public Member Functions

 InitializeFactions ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

std::array< int32, FactionCountFactionStandings = { }
 
std::array< bool, FactionCountFactionHasBonus = { }
 
std::array< uint16, FactionCountFactionFlags = { }
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 30 of file ReputationPackets.h.

Constructor & Destructor Documentation

◆ InitializeFactions()

WorldPackets::Reputation::InitializeFactions::InitializeFactions ( )
inline

Definition at line 33 of file ReputationPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Reputation::InitializeFactions::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 20 of file ReputationPackets.cpp.

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Member Data Documentation

◆ FactionFlags

std::array<uint16, FactionCount> WorldPackets::Reputation::InitializeFactions::FactionFlags = { }
See also
enum FactionFlags

Definition at line 39 of file ReputationPackets.h.

◆ FactionHasBonus

std::array<bool, FactionCount> WorldPackets::Reputation::InitializeFactions::FactionHasBonus = { }
Todo:
: implement faction bonus

Definition at line 38 of file ReputationPackets.h.

◆ FactionStandings

std::array<int32, FactionCount> WorldPackets::Reputation::InitializeFactions::FactionStandings = { }

Definition at line 37 of file ReputationPackets.h.


The documentation for this class was generated from the following files: