TrinityCore
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#include "CreatureAIImpl.h"
Go to the source code of this file.
Macros | |
#define | MechanarScriptName "instance_mechanar" |
#define | DataHeader "MR" |
#define | RegisterMechanarCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetMechanarAI) |
Enumerations | |
enum | MRDataTypes { DATA_GATEWATCHER_GYROKILL = 0 , DATA_GATEWATCHER_IRON_HAND = 1 , DATA_MECHANOLORD_CAPACITUS = 2 , DATA_NETHERMANCER_SEPRETHREA = 3 , DATA_PATHALEON_THE_CALCULATOR = 4 } |
enum | MRGameobjectIds { GO_DOOR_MOARG_1 = 184632 , GO_DOOR_MOARG_2 = 184322 , GO_DOOR_NETHERMANCER = 184449 } |
Functions | |
template<class AI , class T > | |
AI * | GetMechanarAI (T *obj) |
Variables | |
uint32 const | EncounterCount = 5 |
#define DataHeader "MR" |
Definition at line 24 of file mechanar.h.
#define MechanarScriptName "instance_mechanar" |
Definition at line 23 of file mechanar.h.
#define RegisterMechanarCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetMechanarAI) |
Definition at line 50 of file mechanar.h.
enum MRDataTypes |
Enumerator | |
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DATA_GATEWATCHER_GYROKILL | |
DATA_GATEWATCHER_IRON_HAND | |
DATA_MECHANOLORD_CAPACITUS | |
DATA_NETHERMANCER_SEPRETHREA | |
DATA_PATHALEON_THE_CALCULATOR |
Definition at line 28 of file mechanar.h.
enum MRGameobjectIds |
Enumerator | |
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GO_DOOR_MOARG_1 | |
GO_DOOR_MOARG_2 | |
GO_DOOR_NETHERMANCER |
Definition at line 37 of file mechanar.h.
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inline |
Definition at line 45 of file mechanar.h.
uint32 const EncounterCount = 5 |
Definition at line 26 of file mechanar.h.