TrinityCore

CavernsOfTime → game Relation

File in server/scripts/Kalimdor/CavernsOfTimeIncludes file in server/game
BattleForMountHyjal / boss_anetheron.cppInstances / InstanceScript.h
BattleForMountHyjal / boss_anetheron.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / boss_anetheron.cppScripting / ScriptMgr.h
BattleForMountHyjal / boss_anetheron.cppSpells / SpellScript.h
BattleForMountHyjal / boss_archimonde.cppInstances / InstanceScript.h
BattleForMountHyjal / boss_archimonde.cppMovement / MotionMaster.h
BattleForMountHyjal / boss_archimonde.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / boss_archimonde.cppAI / ScriptedAI / ScriptedCreature.h
BattleForMountHyjal / boss_archimonde.cppScripting / ScriptMgr.h
BattleForMountHyjal / boss_archimonde.cppSpells / SpellScript.h
BattleForMountHyjal / boss_azgalor.cppInstances / InstanceScript.h
BattleForMountHyjal / boss_azgalor.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / boss_azgalor.cppScripting / ScriptMgr.h
BattleForMountHyjal / boss_kazrogal.cppInstances / InstanceScript.h
BattleForMountHyjal / boss_kazrogal.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / boss_kazrogal.cppScripting / ScriptMgr.h
BattleForMountHyjal / boss_kazrogal.cppSpells / Auras / SpellAuraEffects.h
BattleForMountHyjal / boss_kazrogal.cppSpells / SpellScript.h
BattleForMountHyjal / boss_rage_winterchill.cppInstances / InstanceScript.h
BattleForMountHyjal / boss_rage_winterchill.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / boss_rage_winterchill.cppScripting / ScriptMgr.h
BattleForMountHyjal / hyjal.cppInstances / InstanceScript.h
BattleForMountHyjal / hyjal.cppEntities / Player / Player.h
BattleForMountHyjal / hyjal.cppAI / ScriptedAI / ScriptedGossip.h
BattleForMountHyjal / hyjal.cppScripting / ScriptMgr.h
BattleForMountHyjal / hyjal.hAI / CreatureAIImpl.h
BattleForMountHyjal / hyjal_trash.cppInstances / InstanceScript.h
BattleForMountHyjal / hyjal_trash.cppMovement / MotionMaster.h
BattleForMountHyjal / hyjal_trash.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / hyjal_trash.cppScripting / ScriptMgr.h
BattleForMountHyjal / hyjal_trash.cppEntities / Creature / TemporarySummon.h
BattleForMountHyjal / hyjal_trash.hAI / ScriptedAI / ScriptedEscortAI.h
BattleForMountHyjal / hyjalAI.cppGrids / Cells / CellImpl.h
BattleForMountHyjal / hyjalAI.cppGrids / Notifiers / GridNotifiersImpl.h
BattleForMountHyjal / hyjalAI.cppInstances / InstanceScript.h
BattleForMountHyjal / hyjalAI.cppMovement / MotionMaster.h
BattleForMountHyjal / hyjalAI.cppGlobals / ObjectAccessor.h
BattleForMountHyjal / hyjalAI.cppEntities / Creature / TemporarySummon.h
BattleForMountHyjal / hyjalAI.hAI / ScriptedAI / ScriptedEscortAI.h
BattleForMountHyjal / instance_hyjal.cppEntities / Creature / Creature.h
BattleForMountHyjal / instance_hyjal.cppAI / CreatureAI.h
BattleForMountHyjal / instance_hyjal.cppEntities / GameObject / GameObject.h
BattleForMountHyjal / instance_hyjal.cppInstances / InstanceScript.h
BattleForMountHyjal / instance_hyjal.cppMaps / Map.h
BattleForMountHyjal / instance_hyjal.cppScripting / ScriptMgr.h
CullingOfStratholme / boss_chrono_lord_epoch.cppInstances / InstanceScript.h
CullingOfStratholme / boss_chrono_lord_epoch.cppGlobals / ObjectAccessor.h
CullingOfStratholme / boss_chrono_lord_epoch.cppAI / ScriptedAI / ScriptedCreature.h
CullingOfStratholme / boss_chrono_lord_epoch.cppScripting / ScriptMgr.h
CullingOfStratholme / boss_chrono_lord_epoch.cppSpells / SpellInfo.h
CullingOfStratholme / boss_infinite_corruptor.cppInstances / InstanceScript.h
CullingOfStratholme / boss_infinite_corruptor.cppMovement / MotionMaster.h
CullingOfStratholme / boss_infinite_corruptor.cppAI / ScriptedAI / ScriptedCreature.h
CullingOfStratholme / boss_infinite_corruptor.cppScripting / ScriptMgr.h
CullingOfStratholme / boss_infinite_corruptor.cppSpells / SpellInfo.h
CullingOfStratholme / boss_mal_ganis.cppInstances / InstanceScript.h
CullingOfStratholme / boss_mal_ganis.cppMaps / Map.h
CullingOfStratholme / boss_mal_ganis.cppAI / CoreAI / PassiveAI.h
CullingOfStratholme / boss_mal_ganis.cppAI / ScriptedAI / ScriptedCreature.h
CullingOfStratholme / boss_mal_ganis.cppScripting / ScriptMgr.h
CullingOfStratholme / boss_meathook.cppInstances / InstanceScript.h
CullingOfStratholme / boss_meathook.cppAI / ScriptedAI / ScriptedCreature.h
CullingOfStratholme / boss_meathook.cppScripting / ScriptMgr.h
CullingOfStratholme / boss_salramm_the_fleshcrafter.cppInstances / InstanceScript.h
CullingOfStratholme / boss_salramm_the_fleshcrafter.cppAI / ScriptedAI / ScriptedCreature.h
CullingOfStratholme / boss_salramm_the_fleshcrafter.cppScripting / ScriptMgr.h
CullingOfStratholme / boss_salramm_the_fleshcrafter.cppSpells / Auras / SpellAuraEffects.h
CullingOfStratholme / boss_salramm_the_fleshcrafter.cppSpells / SpellScript.h
CullingOfStratholme / culling_of_stratholme.cppMaps / AreaBoundary.h
CullingOfStratholme / culling_of_stratholme.cppDataStores / DB2Structure.h
CullingOfStratholme / culling_of_stratholme.cppEntities / GameObject / GameObject.h
CullingOfStratholme / culling_of_stratholme.cppTime / GameTime.h
CullingOfStratholme / culling_of_stratholme.cppInstances / InstanceScript.h
CullingOfStratholme / culling_of_stratholme.cppMaps / Map.h
CullingOfStratholme / culling_of_stratholme.cppMovement / MotionMaster.h
CullingOfStratholme / culling_of_stratholme.cppGlobals / ObjectAccessor.h
CullingOfStratholme / culling_of_stratholme.cppAI / CoreAI / PassiveAI.h
CullingOfStratholme / culling_of_stratholme.cppEntities / Player / Player.h
CullingOfStratholme / culling_of_stratholme.cppQuests / QuestDef.h
CullingOfStratholme / culling_of_stratholme.cppAI / ScriptedAI / ScriptedGossip.h
CullingOfStratholme / culling_of_stratholme.cppScripting / ScriptMgr.h
CullingOfStratholme / culling_of_stratholme.cppSpells / SpellInfo.h
CullingOfStratholme / culling_of_stratholme.cppMovement / MovementGenerators / SplineChainMovementGenerator.h
CullingOfStratholme / culling_of_stratholme.cppEntities / Creature / TemporarySummon.h
CullingOfStratholme / culling_of_stratholme.hAI / CreatureAIImpl.h
CullingOfStratholme / instance_culling_of_stratholme.cppEntities / Creature / Creature.h
CullingOfStratholme / instance_culling_of_stratholme.cppAI / CreatureAI.h
CullingOfStratholme / instance_culling_of_stratholme.cppEntities / GameObject / GameObject.h
CullingOfStratholme / instance_culling_of_stratholme.cppTime / GameTime.h
CullingOfStratholme / instance_culling_of_stratholme.cppInstances / InstanceScript.h
CullingOfStratholme / instance_culling_of_stratholme.cppMaps / Map.h
CullingOfStratholme / instance_culling_of_stratholme.cppEntities / Player / Player.h
CullingOfStratholme / instance_culling_of_stratholme.cppScripting / ScriptMgr.h
CullingOfStratholme / instance_culling_of_stratholme.cppEntities / Creature / TemporarySummon.h
CullingOfStratholme / npc_arthas.cppEntities / GameObject / GameObject.h
CullingOfStratholme / npc_arthas.cppInstances / InstanceScript.h
CullingOfStratholme / npc_arthas.cppMaps / Map.h
CullingOfStratholme / npc_arthas.cppMovement / MotionMaster.h
CullingOfStratholme / npc_arthas.cppMovement / Spline / MoveSplineInit.h
CullingOfStratholme / npc_arthas.cppGlobals / ObjectAccessor.h
CullingOfStratholme / npc_arthas.cppAI / CoreAI / PassiveAI.h
CullingOfStratholme / npc_arthas.cppEntities / Player / Player.h
CullingOfStratholme / npc_arthas.cppAI / ScriptedAI / ScriptedCreature.h
CullingOfStratholme / npc_arthas.cppAI / ScriptedAI / ScriptedGossip.h
CullingOfStratholme / npc_arthas.cppScripting / ScriptMgr.h
CullingOfStratholme / npc_arthas.cppScripting / ScriptSystem.h
CullingOfStratholme / npc_arthas.cppSpells / SpellScript.h
CullingOfStratholme / npc_arthas.cppMovement / MovementGenerators / SplineChainMovementGenerator.h
CullingOfStratholme / npc_arthas.cppEntities / Creature / TemporarySummon.h
DragonSoul / dragon_soul.hAI / CreatureAIImpl.h
DragonSoul / instance_dragon_soul.cppScripting / ScriptMgr.h
DragonSoul / instance_dragon_soul.cppInstances / InstanceScript.h
EndTime / end_time.hAI / CreatureAIImpl.h
EndTime / instance_end_time.cppScripting / ScriptMgr.h
EndTime / instance_end_time.cppInstances / InstanceScript.h
EscapeFromDurnholdeKeep / boss_captain_skarloc.cppScripting / ScriptMgr.h
EscapeFromDurnholdeKeep / boss_captain_skarloc.cppInstances / InstanceScript.h
EscapeFromDurnholdeKeep / boss_captain_skarloc.cppAI / ScriptedAI / ScriptedCreature.h
EscapeFromDurnholdeKeep / boss_epoch_hunter.cppScripting / ScriptMgr.h
EscapeFromDurnholdeKeep / boss_epoch_hunter.cppInstances / InstanceScript.h
EscapeFromDurnholdeKeep / boss_epoch_hunter.cppAI / ScriptedAI / ScriptedCreature.h
EscapeFromDurnholdeKeep / boss_leutenant_drake.cppScripting / ScriptMgr.h
EscapeFromDurnholdeKeep / boss_leutenant_drake.cppEntities / GameObject / GameObject.h
EscapeFromDurnholdeKeep / boss_leutenant_drake.cppAI / CoreAI / GameObjectAI.h
EscapeFromDurnholdeKeep / boss_leutenant_drake.cppInstances / InstanceScript.h
EscapeFromDurnholdeKeep / boss_leutenant_drake.cppMovement / MotionMaster.h
EscapeFromDurnholdeKeep / boss_leutenant_drake.cppAI / ScriptedAI / ScriptedCreature.h
EscapeFromDurnholdeKeep / instance_old_hillsbrad.cppScripting / ScriptMgr.h
EscapeFromDurnholdeKeep / instance_old_hillsbrad.cppInstances / InstanceScript.h
EscapeFromDurnholdeKeep / instance_old_hillsbrad.cppMaps / Map.h
EscapeFromDurnholdeKeep / instance_old_hillsbrad.cppEntities / Player / Player.h
EscapeFromDurnholdeKeep / instance_old_hillsbrad.cppEntities / Creature / TemporarySummon.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppScripting / ScriptMgr.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppInstances / InstanceScript.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppGlobals / ObjectAccessor.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppMaps / Map.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppEntities / Player / Player.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppAI / ScriptedAI / ScriptedEscortAI.h
EscapeFromDurnholdeKeep / old_hillsbrad.cppAI / ScriptedAI / ScriptedGossip.h
EscapeFromDurnholdeKeep / old_hillsbrad.hAI / CreatureAIImpl.h
HourOfTwilight / hour_of_twilight.hAI / CreatureAIImpl.h
HourOfTwilight / instance_hour_of_twilight.cppScripting / ScriptMgr.h
HourOfTwilight / instance_hour_of_twilight.cppInstances / InstanceScript.h
TheBlackMorass / boss_aeonus.cppScripting / ScriptMgr.h
TheBlackMorass / boss_aeonus.cppInstances / InstanceScript.h
TheBlackMorass / boss_aeonus.cppAI / ScriptedAI / ScriptedCreature.h
TheBlackMorass / boss_chrono_lord_deja.cppScripting / ScriptMgr.h
TheBlackMorass / boss_chrono_lord_deja.cppInstances / InstanceScript.h
TheBlackMorass / boss_chrono_lord_deja.cppAI / ScriptedAI / ScriptedCreature.h
TheBlackMorass / boss_temporus.cppScripting / ScriptMgr.h
TheBlackMorass / boss_temporus.cppInstances / InstanceScript.h
TheBlackMorass / boss_temporus.cppAI / ScriptedAI / ScriptedCreature.h
TheBlackMorass / instance_the_black_morass.cppScripting / ScriptMgr.h
TheBlackMorass / instance_the_black_morass.cppInstances / InstanceScript.h
TheBlackMorass / instance_the_black_morass.cppMaps / Map.h
TheBlackMorass / instance_the_black_morass.cppEntities / Player / Player.h
TheBlackMorass / instance_the_black_morass.cppEntities / Creature / TemporarySummon.h
TheBlackMorass / the_black_morass.cppScripting / ScriptMgr.h
TheBlackMorass / the_black_morass.cppInstances / InstanceScript.h
TheBlackMorass / the_black_morass.cppMaps / Map.h
TheBlackMorass / the_black_morass.cppGlobals / ObjectAccessor.h
TheBlackMorass / the_black_morass.cppAI / ScriptedAI / ScriptedCreature.h
TheBlackMorass / the_black_morass.cppSpells / SpellInfo.h
TheBlackMorass / the_black_morass.hAI / CreatureAIImpl.h
WellOfEternity / instance_well_of_eternity.cppScripting / ScriptMgr.h
WellOfEternity / instance_well_of_eternity.cppInstances / InstanceScript.h
WellOfEternity / well_of_eternity.hAI / CreatureAIImpl.h