TrinityCore

ChamberOfAspects → game Relation

File in server/scripts/Northrend/ChamberOfAspectsIncludes file in server/game
ObsidianSanctum / boss_sartharion.cppScripting / ScriptMgr.h
ObsidianSanctum / boss_sartharion.cppGrids / Cells / CellImpl.h
ObsidianSanctum / boss_sartharion.cppGrids / Notifiers / GridNotifiersImpl.h
ObsidianSanctum / boss_sartharion.cppInstances / InstanceScript.h
ObsidianSanctum / boss_sartharion.cppMovement / MotionMaster.h
ObsidianSanctum / boss_sartharion.cppGlobals / ObjectAccessor.h
ObsidianSanctum / boss_sartharion.cppAI / ScriptedAI / ScriptedCreature.h
ObsidianSanctum / boss_sartharion.cppEntities / Creature / TemporarySummon.h
ObsidianSanctum / instance_obsidian_sanctum.cppScripting / ScriptMgr.h
ObsidianSanctum / instance_obsidian_sanctum.cppMaps / AreaBoundary.h
ObsidianSanctum / instance_obsidian_sanctum.cppEntities / Creature / Creature.h
ObsidianSanctum / instance_obsidian_sanctum.cppInstances / InstanceScript.h
ObsidianSanctum / obsidian_sanctum.cppScripting / ScriptMgr.h
ObsidianSanctum / obsidian_sanctum.cppGrids / Cells / CellImpl.h
ObsidianSanctum / obsidian_sanctum.cppGrids / Notifiers / GridNotifiersImpl.h
ObsidianSanctum / obsidian_sanctum.cppInstances / InstanceScript.h
ObsidianSanctum / obsidian_sanctum.cppMovement / MotionMaster.h
ObsidianSanctum / obsidian_sanctum.cppGlobals / ObjectAccessor.h
ObsidianSanctum / obsidian_sanctum.cppAI / ScriptedAI / ScriptedCreature.h
ObsidianSanctum / obsidian_sanctum.cppEntities / Creature / TemporarySummon.h
ObsidianSanctum / obsidian_sanctum.hAI / CreatureAIImpl.h
RubySanctum / boss_baltharus_the_warborn.cppScripting / ScriptMgr.h
RubySanctum / boss_baltharus_the_warborn.cppInstances / InstanceScript.h
RubySanctum / boss_baltharus_the_warborn.cppAI / ScriptedAI / ScriptedCreature.h
RubySanctum / boss_baltharus_the_warborn.cppSpells / Auras / SpellAuraEffects.h
RubySanctum / boss_baltharus_the_warborn.cppSpells / SpellScript.h
RubySanctum / boss_general_zarithrian.cppScripting / ScriptMgr.h
RubySanctum / boss_general_zarithrian.cppInstances / InstanceScript.h
RubySanctum / boss_general_zarithrian.cppMovement / MotionMaster.h
RubySanctum / boss_general_zarithrian.cppGlobals / ObjectAccessor.h
RubySanctum / boss_general_zarithrian.cppAI / ScriptedAI / ScriptedCreature.h
RubySanctum / boss_halion.cppScripting / ScriptMgr.h
RubySanctum / boss_halion.cppDataStores / DB2Stores.h
RubySanctum / boss_halion.cppEntities / GameObject / GameObject.h
RubySanctum / boss_halion.cppAI / CoreAI / GameObjectAI.h
RubySanctum / boss_halion.cppInstances / InstanceScript.h
RubySanctum / boss_halion.cppMaps / Map.h
RubySanctum / boss_halion.cppGlobals / ObjectAccessor.h
RubySanctum / boss_halion.cppPhasing / PhasingHandler.h
RubySanctum / boss_halion.cppEntities / Player / Player.h
RubySanctum / boss_halion.cppAI / ScriptedAI / ScriptedCreature.h
RubySanctum / boss_halion.cppSpells / Spell.h
RubySanctum / boss_halion.cppSpells / Auras / SpellAuraEffects.h
RubySanctum / boss_halion.cppSpells / SpellScript.h
RubySanctum / boss_halion.cppEntities / Creature / TemporarySummon.h
RubySanctum / boss_halion.cppEntities / Vehicle / Vehicle.h
RubySanctum / boss_saviana_ragefire.cppScripting / ScriptMgr.h
RubySanctum / boss_saviana_ragefire.cppMaps / Map.h
RubySanctum / boss_saviana_ragefire.cppMovement / MotionMaster.h
RubySanctum / boss_saviana_ragefire.cppAI / ScriptedAI / ScriptedCreature.h
RubySanctum / boss_saviana_ragefire.cppSpells / SpellScript.h
RubySanctum / instance_ruby_sanctum.cppMaps / AreaBoundary.h
RubySanctum / instance_ruby_sanctum.cppAI / CreatureAI.h
RubySanctum / instance_ruby_sanctum.cppEntities / GameObject / GameObject.h
RubySanctum / instance_ruby_sanctum.cppInstances / InstanceScript.h
RubySanctum / instance_ruby_sanctum.cppMaps / Map.h
RubySanctum / instance_ruby_sanctum.cppScripting / ScriptMgr.h
RubySanctum / instance_ruby_sanctum.cppEntities / Creature / TemporarySummon.h
RubySanctum / ruby_sanctum.cppScripting / ScriptMgr.h
RubySanctum / ruby_sanctum.cppInstances / InstanceScript.h
RubySanctum / ruby_sanctum.cppMovement / MotionMaster.h
RubySanctum / ruby_sanctum.cppEntities / Player / Player.h
RubySanctum / ruby_sanctum.cppAI / ScriptedAI / ScriptedCreature.h
RubySanctum / ruby_sanctum.cppSpells / SpellScript.h
RubySanctum / ruby_sanctum.hAI / CreatureAIImpl.h