TrinityCore

Entities → Maps Relation

File in server/game/EntitiesIncludes file in server/game/Maps
AreaTrigger / AreaTrigger.cppZoneScript.h
AreaTrigger / AreaTrigger.hMapObject.h
AreaTrigger / AreaTriggerTemplate.hSpawnData.h
Conversation / Conversation.cppMap.h
Corpse / Corpse.cppMap.h
Creature / Creature.cppMapManager.h
Creature / Creature.cppZoneScript.h
Creature / Creature.hMapObject.h
Creature / CreatureData.hSpawnData.h
Creature / CreatureGroups.cppMap.h
DynamicObject / DynamicObject.cppMap.h
DynamicObject / DynamicObject.hMapObject.h
Creature / TemporarySummon.cppMap.h
GameObject / GameObject.cppMap.h
GameObject / GameObject.cppMapManager.h
GameObject / GameObject.hMapObject.h
GameObject / GameObjectData.hSpawnData.h
Item / Item.cppMap.h
Pet / Pet.cppMap.h
Player / CinematicMgr.cppMap.h
Player / Player.cppMapManager.h
Player / Player.cppTerrainMgr.h
Player / Player.hMapReference.h
SceneObject / SceneObject.cppMap.h
Totem / Totem.cppMap.h
Transport / Transport.hTransportMgr.h
Unit / CharmInfo.cppMap.h
Object / Updates / ViewerDependentValues.hMap.h