TrinityCore

Entities → Server Relation

File in server/game/EntitiesIncludes file in server/game/Server
AreaTrigger / AreaTrigger.cppPackets / AreaTriggerPackets.h
Item / AzeriteItem / AzeriteItem.cppPackets / AzeritePackets.h
Conversation / Conversation.cppWorldSession.h
Creature / Creature.cppPackets / CombatPackets.h
Creature / Creature.cppPackets / MiscPackets.h
Creature / Creature.cppPackets / QueryPackets.h
Creature / CreatureData.hWorldPacket.h
Creature / GossipDef.cppPackets / NPCPackets.h
Creature / GossipDef.cppPackets / QuestPackets.h
Creature / GossipDef.cppWorldSession.h
Creature / Trainer.cppPackets / NPCPackets.h
Creature / Trainer.cppWorldSession.h
GameObject / GameObject.cppPackets / ArtifactPackets.h
GameObject / GameObject.cppPackets / AzeritePackets.h
GameObject / GameObject.cppPackets / BattlegroundPackets.h
GameObject / GameObject.cppPackets / GameObjectPackets.h
GameObject / GameObject.cppPackets / MiscPackets.h
GameObject / GameObject.cppPackets / QueryPackets.h
GameObject / GameObjectData.hWorldPacket.h
Item / Item.cppPackets / ArtifactPackets.h
Item / Item.cppPackets / ItemPackets.h
Item / Item.cppWorldSession.h
Object / Object.cppPackets / AreaTriggerPackets.h
Object / Object.cppPackets / CombatLogPackets.h
Object / Object.cppPackets / MiscPackets.h
Object / Object.cppPackets / MovementPackets.h
Object / Object.cppPackets / SpellPackets.h
Pet / Pet.cppPackets / PetPackets.h
Pet / Pet.cppPackets / SpellPackets.h
Pet / Pet.cppWorldSession.h
Player / CollectionMgr.cppPackets / MiscPackets.h
Player / CollectionMgr.cppPackets / TransmogrificationPackets.h
Player / CollectionMgr.cppWorldSession.h
Player / Player.cppPackets / BattlegroundPackets.h
Player / Player.cppPackets / CharacterPackets.h
Player / Player.cppPackets / ChatPackets.h
Player / Player.cppPackets / CombatLogPackets.h
Player / Player.cppPackets / CombatPackets.h
Player / Player.cppPackets / DuelPackets.h
Player / Player.cppPackets / EquipmentSetPackets.h
Player / Player.cppPackets / InstancePackets.h
Player / Player.cppPackets / ItemPackets.h
Player / Player.cppPackets / LootPackets.h
Player / Player.cppPackets / MailPackets.h
Player / Player.cppPackets / MiscPackets.h
Player / Player.cppPackets / MovementPackets.h
Player / Player.cppProtocol / Opcodes.h
Player / Player.cppPackets / PartyPackets.h
Player / Player.cppPackets / PetPackets.h
Player / Player.cppPackets / QuestPackets.h
Player / Player.cppPackets / SpellPackets.h
Player / Player.cppPackets / TalentPackets.h
Player / Player.cppPackets / ToyPackets.h
Player / Player.cppPackets / TraitPacketsCommon.h
Player / Player.cppPackets / VehiclePackets.h
Player / Player.cppPackets / VignettePackets.h
Player / Player.cppWorldPacket.h
Player / Player.cppWorldSession.h
Player / Player.cppPackets / WorldStatePackets.h
Player / PlayerTaxi.cppPackets / TaxiPackets.h
Player / RestMgr.cppWorldSession.h
Player / SceneMgr.cppPackets / ScenePackets.h
Player / SocialMgr.cppPackets / SocialPackets.h
Player / SocialMgr.cppWorldSession.h
Player / TradeData.cppPackets / TradePackets.h
Player / TradeData.cppWorldSession.h
Totem / Totem.cppPackets / TotemPackets.h
Unit / Unit.cppPackets / BattlegroundPackets.h
Unit / Unit.cppPackets / ChatPackets.h
Unit / Unit.cppPackets / CombatLogPackets.h
Unit / Unit.cppPackets / CombatPackets.h
Unit / Unit.cppPackets / LootPackets.h
Unit / Unit.cppPackets / MiscPackets.h
Unit / Unit.cppPackets / MovementPackets.h
Unit / Unit.cppProtocol / Opcodes.h
Unit / Unit.cppPackets / PartyPackets.h
Unit / Unit.cppPackets / PetPackets.h
Unit / Unit.cppPackets / SpellPackets.h
Unit / Unit.cppPackets / VehiclePackets.h
Unit / Unit.cppPackets / VignettePackets.h
Unit / Unit.cppWorldPacket.h
Unit / Unit.cppWorldSession.h
Unit / Vignette.cppPackets / VignettePackets.h
Object / Updates / UpdateData.cppWorldPacket.h
Object / Updates / UpdateData.cppProtocol / Opcodes.h
Object / Updates / UpdateFields.hPackets / ItemPacketsCommon.h
Object / Updates / UpdateFields.hPackets / MythicPlusPacketsCommon.h
Object / Updates / UpdateFields.hPackets / PerksProgramPacketsCommon.h
Object / Updates / ViewerDependentValues.hWorldSession.h