TrinityCore

Firelands → game Relation

File in server/scripts/Kalimdor/FirelandsIncludes file in server/game
boss_alysrazor.cppGrids / Cells / CellImpl.h
boss_alysrazor.cppDataStores / DB2Stores.h
boss_alysrazor.cppGrids / Notifiers / GridNotifiersImpl.h
boss_alysrazor.cppMovement / MotionMaster.h
boss_alysrazor.cppMovement / Spline / MoveSplineInit.h
boss_alysrazor.cppGlobals / ObjectAccessor.h
boss_alysrazor.cppAI / CoreAI / PassiveAI.h
boss_alysrazor.cppAI / ScriptedAI / ScriptedCreature.h
boss_alysrazor.cppScripting / ScriptMgr.h
boss_alysrazor.cppSpells / SpellInfo.h
boss_alysrazor.cppSpells / SpellScript.h
boss_alysrazor.cppEntities / Creature / TemporarySummon.h
boss_baleroc.cppGrids / Notifiers / GridNotifiers.h
boss_baleroc.cppInstances / InstanceScript.h
boss_baleroc.cppMaps / Map.h
boss_baleroc.cppGlobals / ObjectAccessor.h
boss_baleroc.cppAI / CoreAI / PassiveAI.h
boss_baleroc.cppScripting / ScriptMgr.h
boss_baleroc.cppSpells / Spell.h
boss_baleroc.cppSpells / Auras / SpellAuraEffects.h
boss_baleroc.cppSpells / Auras / SpellAuras.h
boss_baleroc.cppSpells / SpellMgr.h
boss_baleroc.cppSpells / SpellScript.h
firelands.cppEntities / Creature / Creature.h
firelands.cppGrids / Notifiers / GridNotifiers.h
firelands.cppInstances / InstanceScript.h
firelands.cppMovement / MotionMaster.h
firelands.cppScripting / ScriptMgr.h
firelands.cppSpells / SpellInfo.h
firelands.cppSpells / SpellScript.h
firelands.cppEntities / Vehicle / Vehicle.h
firelands.hAI / CreatureAIImpl.h
firelands.hAI / ScriptedAI / ScriptedCreature.h
instance_firelands.cppEntities / Creature / Creature.h
instance_firelands.cppEntities / GameObject / GameObject.h
instance_firelands.cppInstances / InstanceScript.h
instance_firelands.cppMaps / Map.h
instance_firelands.cppScripting / ScriptMgr.h