TrinityCore

game → shared Relation

File in server/gameIncludes file in server/shared
Accounts / AccountMgr.cppRealm / Realm.h
BattlePets / BattlePetMgr.cppRealm / Realm.h
BlackMarket / BlackMarketMgr.cppRealm / Realm.h
Chat / Channels / ChannelMgr.cppRealm / Realm.h
Chat / Chat.cppRealm / Realm.h
Conditions / ConditionMgr.cppRealm / Realm.h
AI / CreatureAIFactory.hDynamic / ObjectRegistry.h
Achievements / CriteriaHandler.cppRealm / RealmList.h
DataStores / DB2HotfixGenerator.hDataStores / DB2Store.h
DataStores / DB2LoadInfo.hDataStores / DB2DatabaseLoader.h
DataStores / DB2Stores.hDataStores / DB2Store.h
AI / SelectableAI.hDynamic / FactoryHolder.h
Grids / Dynamic / TypeContainer.hDynamic / TypeList.h
Grids / Dynamic / TypeContainerFunctions.hDynamic / TypeList.h
Globals / ObjectMgr.cppRealm / Realm.h
Grids / GridReference.hDynamic / LinkedReference / Reference.h
Grids / GridRefManager.hDynamic / LinkedReference / RefManager.h
Groups / GroupInstanceReference.hDynamic / LinkedReference / Reference.h
Groups / GroupInstanceRefManager.hDynamic / LinkedReference / RefManager.h
Groups / GroupReference.hDynamic / LinkedReference / Reference.h
Groups / GroupRefManager.hDynamic / LinkedReference / RefManager.h
Handlers / AuthHandler.cppRealm / Realm.h
Handlers / CharacterHandler.cppRealm / Realm.h
Handlers / HotfixHandler.cppRealm / Realm.h
Handlers / QueryHandler.cppRealm / RealmList.h
Handlers / SocialHandler.cppRealm / Realm.h
Maps / MapReference.hDynamic / LinkedReference / Reference.h
Maps / MapRefManager.hDynamic / LinkedReference / RefManager.h
Movement / MovementGenerator.hDynamic / FactoryHolder.h
Movement / MovementGenerator.hDynamic / ObjectRegistry.h
Entities / Object / ObjectGuid.cppPackets / ByteBuffer.h
Entities / Object / ObjectGuid.cppRealm / Realm.h
Entities / Object / Position.cppPackets / ByteBuffer.h
Server / Packets / AddonPackets.cppPackets / ByteBuffer.h
Server / Packets / PacketUtilities.hPackets / ByteBuffer.h
Server / Packets / PartyPackets.cppRealm / Realm.h
Entities / Player / Player.cppRealm / RealmList.h
Server / Protocol / PacketLog.cppRealm / Realm.h
Server / WorldPacket.hPackets / ByteBuffer.h
Server / WorldSession.cppRealm / Realm.h
Server / WorldSocket.cppRealm / RealmList.h
Server / WorldSocket.hNetworking / Socket.h
Server / WorldSocketMgr.cppNetworking / NetworkThread.h
Server / WorldSocketMgr.hNetworking / SocketMgr.h
Services / ClubUtils.cppRealm / Realm.h
Services / WorldserverGameUtilitiesService.cppJSON / ProtobufJSON.h
Services / WorldserverGameUtilitiesService.cppRealm / Realm.h
Services / WorldserverGameUtilitiesService.cppRealm / RealmList.h
Time / WowTime.cppPackets / ByteBuffer.h
Entities / Object / Updates / UpdateData.hPackets / ByteBuffer.h
Entities / Object / Updates / UpdateField.cppPackets / ByteBuffer.h
Entities / Object / Updates / UpdateFields.cppPackets / ByteBuffer.h
Warden / Warden.cppPackets / ByteBuffer.h
Warden / WardenMac.cppPackets / ByteBuffer.h
Warden / WardenWin.cppPackets / ByteBuffer.h
World / World.cppDetourMemoryFunctions.h
World / World.cppRealm / Realm.h