TrinityCore
HellfireCitadel → game Relation
File in server/scripts/Outland/HellfireCitadel
Includes file in server/game
BloodFurnace
/
blood_furnace.h
AI
/
CreatureAIImpl.h
BloodFurnace
/
boss_broggok.cpp
Entities
/
GameObject
/
GameObject.h
BloodFurnace
/
boss_broggok.cpp
AI
/
CoreAI
/
GameObjectAI.h
BloodFurnace
/
boss_broggok.cpp
Instances
/
InstanceScript.h
BloodFurnace
/
boss_broggok.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
BloodFurnace
/
boss_broggok.cpp
Scripting
/
ScriptMgr.h
BloodFurnace
/
boss_broggok.cpp
Spells
/
Auras
/
SpellAuraEffects.h
BloodFurnace
/
boss_broggok.cpp
Spells
/
SpellScript.h
BloodFurnace
/
boss_kelidan_the_breaker.cpp
Globals
/
ObjectAccessor.h
BloodFurnace
/
boss_kelidan_the_breaker.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
BloodFurnace
/
boss_kelidan_the_breaker.cpp
Scripting
/
ScriptMgr.h
BloodFurnace
/
boss_kelidan_the_breaker.cpp
Entities
/
Creature
/
TemporarySummon.h
BloodFurnace
/
boss_the_maker.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
BloodFurnace
/
boss_the_maker.cpp
Scripting
/
ScriptMgr.h
BloodFurnace
/
instance_blood_furnace.cpp
Entities
/
GameObject
/
GameObject.h
BloodFurnace
/
instance_blood_furnace.cpp
Instances
/
InstanceScript.h
BloodFurnace
/
instance_blood_furnace.cpp
Maps
/
Map.h
BloodFurnace
/
instance_blood_furnace.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
BloodFurnace
/
instance_blood_furnace.cpp
Scripting
/
ScriptMgr.h
HellfireRamparts
/
boss_omor_the_unscarred.cpp
Scripting
/
ScriptMgr.h
HellfireRamparts
/
boss_omor_the_unscarred.cpp
Globals
/
ObjectAccessor.h
HellfireRamparts
/
boss_omor_the_unscarred.cpp
Entities
/
Player
/
Player.h
HellfireRamparts
/
boss_omor_the_unscarred.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
Scripting
/
ScriptMgr.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
Movement
/
MotionMaster.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
Globals
/
ObjectAccessor.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
Entities
/
Player
/
Player.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
Spells
/
SpellInfo.h
HellfireRamparts
/
boss_vazruden_the_herald.cpp
Entities
/
Creature
/
TemporarySummon.h
HellfireRamparts
/
boss_watchkeeper_gargolmar.cpp
Scripting
/
ScriptMgr.h
HellfireRamparts
/
boss_watchkeeper_gargolmar.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
HellfireRamparts
/
hellfire_ramparts.h
AI
/
CreatureAIImpl.h
HellfireRamparts
/
instance_hellfire_ramparts.cpp
Scripting
/
ScriptMgr.h
HellfireRamparts
/
instance_hellfire_ramparts.cpp
Entities
/
GameObject
/
GameObject.h
HellfireRamparts
/
instance_hellfire_ramparts.cpp
Instances
/
InstanceScript.h
HellfireRamparts
/
instance_hellfire_ramparts.cpp
Maps
/
Map.h
MagtheridonsLair
/
boss_magtheridon.cpp
Scripting
/
ScriptMgr.h
MagtheridonsLair
/
boss_magtheridon.cpp
Entities
/
GameObject
/
GameObject.h
MagtheridonsLair
/
boss_magtheridon.cpp
AI
/
CoreAI
/
GameObjectAI.h
MagtheridonsLair
/
boss_magtheridon.cpp
Instances
/
InstanceScript.h
MagtheridonsLair
/
boss_magtheridon.cpp
AI
/
CoreAI
/
PassiveAI.h
MagtheridonsLair
/
boss_magtheridon.cpp
Entities
/
Player
/
Player.h
MagtheridonsLair
/
boss_magtheridon.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
MagtheridonsLair
/
boss_magtheridon.cpp
Spells
/
SpellInfo.h
MagtheridonsLair
/
boss_magtheridon.cpp
Entities
/
Creature
/
TemporarySummon.h
MagtheridonsLair
/
boss_magtheridon.cpp
Spells
/
SpellScript.h
MagtheridonsLair
/
instance_magtheridons_lair.cpp
Scripting
/
ScriptMgr.h
MagtheridonsLair
/
instance_magtheridons_lair.cpp
Maps
/
AreaBoundary.h
MagtheridonsLair
/
instance_magtheridons_lair.cpp
Entities
/
GameObject
/
GameObject.h
MagtheridonsLair
/
instance_magtheridons_lair.cpp
Instances
/
InstanceScript.h
MagtheridonsLair
/
instance_magtheridons_lair.cpp
Maps
/
Map.h
MagtheridonsLair
/
instance_magtheridons_lair.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
MagtheridonsLair
/
magtheridons_lair.h
AI
/
CreatureAIImpl.h
ShatteredHalls
/
boss_nethekurse.cpp
Scripting
/
ScriptMgr.h
ShatteredHalls
/
boss_nethekurse.cpp
Instances
/
InstanceScript.h
ShatteredHalls
/
boss_nethekurse.cpp
Globals
/
ObjectAccessor.h
ShatteredHalls
/
boss_nethekurse.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
ShatteredHalls
/
boss_warbringer_omrogg.cpp
Scripting
/
ScriptMgr.h
ShatteredHalls
/
boss_warbringer_omrogg.cpp
Instances
/
InstanceScript.h
ShatteredHalls
/
boss_warbringer_omrogg.cpp
Globals
/
ObjectAccessor.h
ShatteredHalls
/
boss_warbringer_omrogg.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
ShatteredHalls
/
boss_warchief_kargath_bladefist.cpp
Scripting
/
ScriptMgr.h
ShatteredHalls
/
boss_warchief_kargath_bladefist.cpp
Instances
/
InstanceScript.h
ShatteredHalls
/
boss_warchief_kargath_bladefist.cpp
Movement
/
MotionMaster.h
ShatteredHalls
/
boss_warchief_kargath_bladefist.cpp
Globals
/
ObjectAccessor.h
ShatteredHalls
/
boss_warchief_kargath_bladefist.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
ShatteredHalls
/
instance_shattered_halls.cpp
Scripting
/
ScriptMgr.h
ShatteredHalls
/
instance_shattered_halls.cpp
Instances
/
InstanceScript.h
ShatteredHalls
/
instance_shattered_halls.cpp
Maps
/
Map.h
ShatteredHalls
/
instance_shattered_halls.cpp
Entities
/
Player
/
Player.h
ShatteredHalls
/
instance_shattered_halls.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
ShatteredHalls
/
instance_shattered_halls.cpp
Spells
/
Auras
/
SpellAuras.h
ShatteredHalls
/
instance_shattered_halls.cpp
Entities
/
Creature
/
TemporarySummon.h
ShatteredHalls
/
shattered_halls.cpp
Scripting
/
ScriptMgr.h
ShatteredHalls
/
shattered_halls.cpp
Instances
/
InstanceScript.h
ShatteredHalls
/
shattered_halls.cpp
Maps
/
Map.h
ShatteredHalls
/
shattered_halls.cpp
Globals
/
ObjectAccessor.h
ShatteredHalls
/
shattered_halls.cpp
Entities
/
Player
/
Player.h
ShatteredHalls
/
shattered_halls.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
ShatteredHalls
/
shattered_halls.cpp
Spells
/
SpellScript.h
ShatteredHalls
/
shattered_halls.cpp
Entities
/
Creature
/
TemporarySummon.h
ShatteredHalls
/
shattered_halls.h
AI
/
CreatureAIImpl.h
ShatteredHalls
/
shattered_halls.h
Entities
/
Object
/
Position.h
server
scripts
Outland
HellfireCitadel
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