TrinityCore
Karazhan → game Relation
File in server/scripts/EasternKingdoms/Karazhan
Includes file in server/game
boss_curator.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_curator.cpp
Scripting
/
ScriptMgr.h
boss_maiden_of_virtue.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_maiden_of_virtue.cpp
Scripting
/
ScriptMgr.h
boss_midnight.cpp
Movement
/
MotionMaster.h
boss_midnight.cpp
Globals
/
ObjectAccessor.h
boss_midnight.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_midnight.cpp
Scripting
/
ScriptMgr.h
boss_midnight.cpp
Spells
/
SpellInfo.h
boss_moroes.cpp
Instances
/
InstanceScript.h
boss_moroes.cpp
Globals
/
ObjectAccessor.h
boss_moroes.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_moroes.cpp
Scripting
/
ScriptMgr.h
boss_moroes.cpp
Entities
/
Creature
/
TemporarySummon.h
boss_netherspite.cpp
Entities
/
GameObject
/
GameObject.h
boss_netherspite.cpp
Instances
/
InstanceScript.h
boss_netherspite.cpp
Maps
/
Map.h
boss_netherspite.cpp
Globals
/
ObjectAccessor.h
boss_netherspite.cpp
Entities
/
Player
/
Player.h
boss_netherspite.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_netherspite.cpp
Scripting
/
ScriptMgr.h
boss_netherspite.cpp
Entities
/
Creature
/
TemporarySummon.h
boss_nightbane.cpp
Entities
/
GameObject
/
GameObject.h
boss_nightbane.cpp
AI
/
CoreAI
/
GameObjectAI.h
boss_nightbane.cpp
Instances
/
InstanceScript.h
boss_nightbane.cpp
Movement
/
MotionMaster.h
boss_nightbane.cpp
Globals
/
ObjectAccessor.h
boss_nightbane.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_nightbane.cpp
Scripting
/
ScriptMgr.h
boss_nightbane.cpp
Spells
/
Auras
/
SpellAuraEffects.h
boss_nightbane.cpp
Spells
/
SpellScript.h
boss_prince_malchezaar.cpp
Instances
/
InstanceScript.h
boss_prince_malchezaar.cpp
Globals
/
ObjectAccessor.h
boss_prince_malchezaar.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_prince_malchezaar.cpp
Scripting
/
ScriptMgr.h
boss_prince_malchezaar.cpp
Spells
/
SpellInfo.h
boss_prince_malchezaar.cpp
Spells
/
SpellMgr.h
boss_prince_malchezaar.cpp
Entities
/
Creature
/
TemporarySummon.h
boss_shade_of_aran.cpp
Instances
/
InstanceScript.h
boss_shade_of_aran.cpp
Entities
/
Item
/
Item.h
boss_shade_of_aran.cpp
Movement
/
MotionMaster.h
boss_shade_of_aran.cpp
Globals
/
ObjectAccessor.h
boss_shade_of_aran.cpp
Entities
/
Player
/
Player.h
boss_shade_of_aran.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_shade_of_aran.cpp
Scripting
/
ScriptMgr.h
boss_shade_of_aran.cpp
Spells
/
SpellInfo.h
boss_shade_of_aran.cpp
Entities
/
Creature
/
TemporarySummon.h
boss_terestian_illhoof.cpp
Globals
/
ObjectAccessor.h
boss_terestian_illhoof.cpp
AI
/
CoreAI
/
PassiveAI.h
boss_terestian_illhoof.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_terestian_illhoof.cpp
Scripting
/
ScriptMgr.h
boss_terestian_illhoof.cpp
Spells
/
SpellInfo.h
bosses_opera.cpp
Instances
/
InstanceScript.h
bosses_opera.cpp
Movement
/
MotionMaster.h
bosses_opera.cpp
Globals
/
ObjectAccessor.h
bosses_opera.cpp
Entities
/
Player
/
Player.h
bosses_opera.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
bosses_opera.cpp
AI
/
ScriptedAI
/
ScriptedGossip.h
bosses_opera.cpp
Scripting
/
ScriptMgr.h
bosses_opera.cpp
Spells
/
SpellInfo.h
bosses_opera.cpp
Entities
/
Creature
/
TemporarySummon.h
instance_karazhan.cpp
Entities
/
Creature
/
Creature.h
instance_karazhan.cpp
Entities
/
GameObject
/
GameObject.h
instance_karazhan.cpp
Instances
/
InstanceScript.h
instance_karazhan.cpp
Maps
/
Map.h
instance_karazhan.cpp
Scripting
/
ScriptMgr.h
karazhan.cpp
Instances
/
InstanceScript.h
karazhan.cpp
Maps
/
Map.h
karazhan.cpp
Movement
/
MotionMaster.h
karazhan.cpp
Globals
/
ObjectAccessor.h
karazhan.cpp
Entities
/
Player
/
Player.h
karazhan.cpp
AI
/
ScriptedAI
/
ScriptedEscortAI.h
karazhan.cpp
AI
/
ScriptedAI
/
ScriptedGossip.h
karazhan.cpp
Scripting
/
ScriptMgr.h
karazhan.cpp
Entities
/
Creature
/
TemporarySummon.h
karazhan.h
AI
/
CreatureAIImpl.h
server
scripts
EasternKingdoms
Karazhan
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