TrinityCore
Oculus → game Relation
File in server/scripts/Northrend/Nexus/Oculus
Includes file in server/game
boss_drakos.cpp
Instances
/
InstanceScript.h
boss_drakos.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_drakos.cpp
Scripting
/
ScriptMgr.h
boss_drakos.cpp
Spells
/
SpellInfo.h
boss_drakos.cpp
Spells
/
SpellScript.h
boss_eregos.cpp
Movement
/
MotionMaster.h
boss_eregos.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_eregos.cpp
Scripting
/
ScriptMgr.h
boss_eregos.cpp
Spells
/
SpellScript.h
boss_urom.cpp
Maps
/
Map.h
boss_urom.cpp
Movement
/
MotionMaster.h
boss_urom.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_urom.cpp
Scripting
/
ScriptMgr.h
boss_urom.cpp
Spells
/
SpellInfo.h
boss_urom.cpp
Spells
/
SpellScript.h
boss_varos.cpp
Instances
/
InstanceScript.h
boss_varos.cpp
Movement
/
MotionMaster.h
boss_varos.cpp
Globals
/
ObjectAccessor.h
boss_varos.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
boss_varos.cpp
Scripting
/
ScriptMgr.h
boss_varos.cpp
Spells
/
SpellInfo.h
boss_varos.cpp
Spells
/
SpellScript.h
instance_oculus.cpp
Entities
/
Creature
/
Creature.h
instance_oculus.cpp
AI
/
CreatureAI.h
instance_oculus.cpp
Entities
/
GameObject
/
GameObject.h
instance_oculus.cpp
Instances
/
InstanceScript.h
instance_oculus.cpp
Maps
/
Map.h
instance_oculus.cpp
Movement
/
MotionMaster.h
instance_oculus.cpp
Phasing
/
PhasingHandler.h
instance_oculus.cpp
Scripting
/
ScriptMgr.h
instance_oculus.cpp
Entities
/
Creature
/
TemporarySummon.h
oculus.cpp
AI
/
CoreAI
/
CombatAI.h
oculus.cpp
Instances
/
InstanceScript.h
oculus.cpp
Movement
/
MotionMaster.h
oculus.cpp
Globals
/
ObjectAccessor.h
oculus.cpp
Entities
/
Player
/
Player.h
oculus.cpp
AI
/
ScriptedAI
/
ScriptedCreature.h
oculus.cpp
AI
/
ScriptedAI
/
ScriptedGossip.h
oculus.cpp
Scripting
/
ScriptMgr.h
oculus.cpp
Spells
/
Auras
/
SpellAuraEffects.h
oculus.cpp
Spells
/
SpellScript.h
oculus.h
AI
/
CreatureAIImpl.h
server
scripts
Northrend
Nexus
Oculus
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