TrinityCore

Packets → Entities Relation

File in server/game/Server/PacketsIncludes file in server/game/Entities
AchievementPackets.hObject / ObjectGuid.h
AreaTriggerPackets.hAreaTrigger / AreaTriggerTemplate.h
AreaTriggerPackets.hObject / ObjectGuid.h
ArtifactPackets.hObject / ObjectGuid.h
AuctionHousePackets.cppObject / ObjectGuid.h
AuctionHousePackets.hObject / ObjectGuid.h
AzeritePackets.hItem / ItemDefines.h
AzeritePackets.hObject / ObjectGuid.h
BankPackets.hObject / ObjectGuid.h
BattlegroundPackets.hObject / ObjectGuid.h
BattlegroundPackets.hObject / Position.h
BattlePetPackets.hObject / ObjectGuid.h
BattlePetPackets.hUnit / UnitDefines.h
BlackMarketPackets.hObject / ObjectGuid.h
CalendarPackets.hObject / ObjectGuid.h
ChannelPackets.hObject / ObjectGuid.h
CharacterPackets.cppPlayer / Player.h
CharacterPackets.hObject / ObjectGuid.h
CharacterPackets.hObject / Position.h
CharacterPackets.hUnit / UnitDefines.h
CharacterPackets.hObject / Updates / UpdateFields.h
ChatPackets.cppCreature / Creature.h
ChatPackets.cppPlayer / Player.h
ChatPackets.hObject / ObjectGuid.h
CombatLogPackets.cppUnit / UnitDefines.h
CombatLogPacketsCommon.cppCreature / Creature.h
CombatLogPacketsCommon.cppPlayer / Player.h
CombatLogPacketsCommon.cppUnit / Unit.h
CombatLogPacketsCommon.hObject / ObjectGuid.h
CombatPackets.cppUnit / Unit.h
CombatPackets.hObject / ObjectGuid.h
CombatPackets.hUnit / UnitDefines.h
CraftingPacketsCommon.hObject / ObjectGuid.h
DuelPackets.hObject / ObjectGuid.h
EquipmentSetPackets.hPlayer / EquipmentSet.h
GameObjectPackets.hGameObject / GameObject.h
GarrisonPackets.hObject / ObjectGuid.h
GarrisonPackets.hObject / Position.h
GuildPackets.hObject / ObjectGuid.h
HotfixPackets.hObject / ObjectGuid.h
InspectPackets.cppItem / AzeriteItem / AzeriteItem.h
InspectPackets.cppItem / Item.h
InspectPackets.cppPlayer / Player.h
InspectPackets.hObject / ObjectGuid.h
InstancePackets.hObject / ObjectGuid.h
ItemPackets.hItem / ItemDefines.h
ItemPackets.hObject / ObjectGuid.h
ItemPacketsCommon.cppItem / Item.h
ItemPacketsCommon.cppPlayer / Player.h
ItemPacketsCommon.hItem / ItemDefines.h
LFGPacketsCommon.hObject / ObjectGuid.h
LootPackets.hObject / ObjectGuid.h
MailPackets.cppItem / Item.h
MailPackets.cppPlayer / Player.h
MailPackets.hObject / ObjectGuid.h
MiscPackets.hPlayer / CollectionMgr.h
MiscPackets.hPlayer / CUFProfile.h
MiscPackets.hObject / ObjectGuid.h
MiscPackets.hPlayer / Player.h
MiscPackets.hObject / Position.h
MovementPackets.cppUnit / Unit.h
MovementPackets.hObject / Object.h
MythicPlusPacketsCommon.hObject / ObjectGuid.h
NPCPackets.hObject / ObjectGuid.h
NPCPackets.hObject / Position.h
PartyPackets.cppPet / Pet.h
PartyPackets.cppPlayer / Player.h
PartyPackets.cppVehicle / Vehicle.h
PartyPackets.hObject / ObjectGuid.h
PetitionPackets.hObject / ObjectGuid.h
PetPackets.hObject / ObjectGuid.h
PetPackets.hPet / PetDefines.h
PetPackets.hObject / Position.h
PetPackets.hUnit / UnitDefines.h
QueryPackets.cppPlayer / Player.h
QueryPackets.hObject / ObjectGuid.h
QueryPackets.hObject / Position.h
QueryPackets.hUnit / UnitDefines.h
QuestPackets.hObject / ObjectGuid.h
ScenePackets.hObject / Object.h
SocialPackets.cppPlayer / SocialMgr.h
SocialPackets.hObject / ObjectGuid.h
SpellPackets.hObject / MovementInfo.h
SpellPackets.hObject / ObjectGuid.h
SpellPackets.hObject / Position.h
SystemPackets.hObject / ObjectGuid.h
TalentPackets.hObject / ObjectGuid.h
TaxiPackets.hObject / ObjectGuid.h
TicketPackets.hObject / Position.h
TotemPackets.hObject / ObjectGuid.h
ToyPackets.hPlayer / CollectionMgr.h
TradePackets.hObject / ObjectGuid.h
TraitPacketsCommon.cppObject / Updates / UpdateFields.h
TransmogrificationPackets.hObject / ObjectGuid.h
VignettePackets.hObject / ObjectGuid.h
VignettePackets.hObject / Position.h
VoidStoragePackets.hObject / ObjectGuid.h
WhoPackets.hObject / ObjectGuid.h