TrinityCore

Stonecore → game Relation

File in server/scripts/Maelstrom/StonecoreIncludes file in server/game
boss_corborus.cppEntities / Creature / CreatureGroups.h
boss_corborus.cppInstances / InstanceScript.h
boss_corborus.cppAI / ScriptedAI / ScriptedCreature.h
boss_corborus.cppScripting / ScriptMgr.h
boss_high_priestess_azil.cppEntities / DynamicObject / DynamicObject.h
boss_high_priestess_azil.cppInstances / InstanceScript.h
boss_high_priestess_azil.cppMovement / MotionMaster.h
boss_high_priestess_azil.cppMovement / Spline / MoveSplineInit.h
boss_high_priestess_azil.cppGlobals / ObjectAccessor.h
boss_high_priestess_azil.cppEntities / Player / Player.h
boss_high_priestess_azil.cppAI / ScriptedAI / ScriptedCreature.h
boss_high_priestess_azil.cppScripting / ScriptMgr.h
boss_high_priestess_azil.cppSpells / Spell.h
boss_high_priestess_azil.cppSpells / SpellScript.h
boss_high_priestess_azil.cppEntities / Vehicle / Vehicle.h
boss_ozruk.cppAI / ScriptedAI / ScriptedCreature.h
boss_ozruk.cppScripting / ScriptMgr.h
boss_ozruk.cppSpells / Auras / SpellAuraEffects.h
boss_ozruk.cppSpells / SpellScript.h
boss_ozruk.cppEntities / Creature / TemporarySummon.h
boss_ozruk.cppEntities / Vehicle / Vehicle.h
boss_slabhide.cppEntities / GameObject / GameObject.h
boss_slabhide.cppInstances / InstanceScript.h
boss_slabhide.cppMaps / Map.h
boss_slabhide.cppMovement / MotionMaster.h
boss_slabhide.cppAI / ScriptedAI / ScriptedCreature.h
boss_slabhide.cppScripting / ScriptMgr.h
boss_slabhide.cppSpells / SpellScript.h
instance_stonecore.cppEntities / Creature / Creature.h
instance_stonecore.cppEntities / Creature / CreatureGroups.h
instance_stonecore.cppEntities / GameObject / GameObject.h
instance_stonecore.cppInstances / InstanceScript.h
instance_stonecore.cppMaps / Map.h
instance_stonecore.cppScripting / ScriptMgr.h
stonecore.cppEntities / GameObject / GameObject.h
stonecore.cppInstances / InstanceScript.h
stonecore.cppMovement / MotionMaster.h
stonecore.cppGlobals / ObjectMgr.h
stonecore.cppEntities / Player / Player.h
stonecore.cppAI / ScriptedAI / ScriptedCreature.h
stonecore.cppScripting / ScriptMgr.h
stonecore.cppSpells / SpellScript.h
stonecore.hAI / CreatureAIImpl.h