|
void | WriteCreate (ByteBuffer &data, Player const *owner, Player const *receiver) const |
|
void | WriteUpdate (ByteBuffer &data, bool ignoreChangesMask, Player const *owner, Player const *receiver) const |
|
void | ClearChangesMask () |
|
MutableFieldReference< T, false > | ModifyValue (UpdateField< T, BlockBit, Bit >(Derived::*field)) |
|
MutableFieldReference< T, false > | ModifyValue (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*field), uint32 index) |
|
MutableFieldReference< T, false > | ModifyValue (DynamicUpdateField< T, BlockBit, Bit >(Derived::*field)) |
|
MutableFieldReference< T, false > | ModifyValue (DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) |
|
MutableFieldReference< T, false > | ModifyValue (OptionalUpdateField< T, BlockBit, Bit >(Derived::*field)) |
|
void | MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
|
void | MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
|
void | MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*), uint32) |
|
void | MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
|
void | ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
|
void | ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
|
void | ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*field), uint32 index) |
|
void | ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
|
Mask const & | GetChangesMask () const |
|
|
UpdateField< bool, 0, 1 > | Disqualified |
|
UpdateField< int8, 0, 2 > | Bracket |
|
UpdateField< int32, 0, 3 > | PvpRatingID |
|
UpdateField< uint32, 0, 4 > | WeeklyPlayed |
|
UpdateField< uint32, 0, 5 > | WeeklyWon |
|
UpdateField< uint32, 0, 6 > | SeasonPlayed |
|
UpdateField< uint32, 0, 7 > | SeasonWon |
|
UpdateField< uint32, 0, 8 > | Rating |
|
UpdateField< uint32, 0, 9 > | WeeklyBestRating |
|
UpdateField< uint32, 0, 10 > | SeasonBestRating |
|
UpdateField< uint32, 0, 11 > | PvpTierID |
|
UpdateField< uint32, 0, 12 > | WeeklyBestWinPvpTierID |
|
UpdateField< uint32, 0, 13 > | Field_28 |
|
UpdateField< uint32, 0, 14 > | Field_2C |
|
UpdateField< uint32, 0, 15 > | WeeklyRoundsPlayed |
|
UpdateField< uint32, 0, 16 > | WeeklyRoundsWon |
|
UpdateField< uint32, 0, 17 > | SeasonRoundsPlayed |
|
UpdateField< uint32, 0, 18 > | SeasonRoundsWon |
|
|
using | Base = HasChangesMask< Bits > |
|
using | Mask = UpdateMask< Bits > |
|
static void | ClearChangesMask (UpdateField< T, BlockBit, Bit > &field) |
|
static void | ClearChangesMask (UpdateField< T, BlockBit, Bit > &, std::false_type) |
|
static void | ClearChangesMask (UpdateField< T, BlockBit, Bit > &field, std::true_type) |
|
static void | ClearChangesMask (UpdateFieldArray< T, Size, Bit, FirstElementBit > &field) |
|
static void | ClearChangesMask (UpdateFieldArray< T, Size, Bit, FirstElementBit > &, std::false_type) |
|
static void | ClearChangesMask (UpdateFieldArray< T, Size, Bit, FirstElementBit > &field, std::true_type) |
|
static void | ClearChangesMask (DynamicUpdateField< T, BlockBit, Bit > &field) |
|
static void | ClearChangesMask (DynamicUpdateField< T, BlockBit, Bit > &, std::false_type) |
|
static void | ClearChangesMask (DynamicUpdateField< T, BlockBit, Bit > &field, std::true_type) |
|
static void | ClearChangesMask (OptionalUpdateField< T, BlockBit, Bit > &field) |
|
static void | ClearChangesMask (OptionalUpdateField< T, BlockBit, Bit > &, std::false_type) |
|
static void | ClearChangesMask (OptionalUpdateField< T, BlockBit, Bit > &field, std::true_type) |
|
Mask | _changesMask |
|
Definition at line 572 of file UpdateFields.h.