34 { -458.500610f, -38.343079f, -33.474445f, 0.0f },
35 { -469.423615f, -88.400513f, -39.265102f, 0.0f },
36 { -622.354980f, -10.350100f, -22.777000f, 0.0f },
37 { -759.640564f, 16.658913f, -29.159529f, 0.0f }
42 { -768.949f, -174.413f, -25.87f, 3.09f },
43 { -768.888f, -164.238f, -25.87f, 3.09f },
44 { -768.951f, -153.911f, -25.88f, 3.09f },
45 { -774.400f, -169.405f, -25.86f, 3.11f },
46 { -774.491f, -159.371f, -25.86f, 3.21f },
47 { -867.782f, -174.352f, -25.87f, 6.27f },
48 { -867.875f, -164.089f, -25.87f, 6.27f },
49 { -867.859f, -153.927f, -25.88f, 6.27f },
50 { -861.823f, -159.018f, -25.87f, 0.00f },
51 { -861.524f, -169.387f, -25.87f, 0.18f },
52 { -859.827f, -468.425f, -33.88f, 5.63f }
@ TEMPSUMMON_CORPSE_TIMED_DESPAWN
uint32 urand(uint32 min, uint32 max)
uint32 const EncounterCount
@ DATA_TWILIGHT_LORD_KELRIS
@ DATA_SHRINE_OF_GELIHAST
@ NPC_MURKSHALLOW_SOFTSHELL
@ NPC_TWILIGHT_LORD_KELRIS
void SetHomePosition(float x, float y, float z, float o)
void SetFlag(GameObjectFlags flags)
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
EncounterState GetBossState(uint32 id) const
void SetHeaders(std::string const &dataHeaders)
GameObject * GetGameObject(ObjectGuid const &guid)
static ObjectGuid const Empty
static ObjectGuid GetGUID(Object const *o)
instance_blackfathom_deeps()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
Position const LorgusPosition[4]
void AddSC_instance_blackfathom_deeps()
Position const SpawnsLocation[]
void OnGameObjectCreate(GameObject *go) override
ObjectGuid twilightLordKelrisGUID
ObjectGuid altarOfTheDeepsGUID
instance_blackfathom_deeps_InstanceMapScript(InstanceMap *map)
ObjectGuid shrineOfGelihastGUID
ObjectGuid GetGuidData(uint32 data) const override
void SetData(uint32 type, uint32 data) override
void OnCreatureCreate(Creature *creature) override
bool SetBossState(uint32 type, EncounterState state) override
uint32 GetData(uint32 type) const override