#include <Unit.h>
Definition at line 362 of file Unit.h.
◆ DiminishingReturn()
DiminishingReturn::DiminishingReturn |
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◆ Clear()
void DiminishingReturn::Clear |
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inline |
◆ hitCount
uint32 DiminishingReturn::hitCount |
◆ hitTime
uint32 DiminishingReturn::hitTime |
◆ stack
uint16 DiminishingReturn::stack |
The documentation for this struct was generated from the following file:
- server/game/Entities/Unit/Unit.h