TrinityCore
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#include "ScriptMgr.h"
#include "GameTime.h"
#include "InstanceScript.h"
#include "vault_of_archavon.h"
Go to the source code of this file.
Classes | |
class | instance_vault_of_archavon |
struct | instance_vault_of_archavon::instance_vault_of_archavon_InstanceMapScript |
Functions | |
void | AddSC_instance_vault_of_archavon () |
Variables | |
ObjectData const | creatureData [] |
DungeonEncounterData const | encounters [] |
void AddSC_instance_vault_of_archavon | ( | ) |
Definition at line 129 of file instance_vault_of_archavon.cpp.
ObjectData const creatureData[] |
Definition at line 30 of file instance_vault_of_archavon.cpp.
DungeonEncounterData const encounters[] |
Definition at line 39 of file instance_vault_of_archavon.cpp.