TrinityCore
instance_throne_of_the_tides.cpp File Reference
#include "ScriptMgr.h"
#include "throne_of_the_tides.h"
#include "InstanceScript.h"
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Classes

class  instance_throne_of_the_tides
 
struct  instance_throne_of_the_tides::instance_throne_of_the_tides_InstanceMapScript
 

Functions

void AddSC_instance_throne_of_the_tides ()
 

Variables

ObjectData const creatureData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_throne_of_the_tides()

void AddSC_instance_throne_of_the_tides ( )

Definition at line 61 of file instance_throne_of_the_tides.cpp.

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Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:

Definition at line 22 of file instance_throne_of_the_tides.cpp.

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ BOSS_LADY_NAZJAR, {{ 1045 }} },
{ BOSS_COMMANDER_ULTHOK, {{ 1044 }} },
{ BOSS_MINDBENDER_GURSHA, {{ 1046 }} },
{ BOSS_OZUMAT, {{ 1047 }} }
}
@ BOSS_OZUMAT

Definition at line 31 of file instance_throne_of_the_tides.cpp.