#include <ChatCommandTags.h>
Definition at line 175 of file ChatCommandTags.h.
◆ value_type
◆ PlayerIdentifier() [1/2]
Trinity::ChatCommands::PlayerIdentifier::PlayerIdentifier |
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◆ PlayerIdentifier() [2/2]
Trinity::ChatCommands::PlayerIdentifier::PlayerIdentifier |
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Player & |
player | ) |
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◆ FromSelf()
◆ FromTarget()
◆ FromTargetOrSelf()
◆ GetConnectedPlayer()
Player * Trinity::ChatCommands::PlayerIdentifier::GetConnectedPlayer |
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const |
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inline |
◆ GetGUID()
ObjectGuid Trinity::ChatCommands::PlayerIdentifier::GetGUID |
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const |
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inline |
◆ GetName()
std::string const & Trinity::ChatCommands::PlayerIdentifier::GetName |
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const |
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inline |
◆ IsConnected()
bool Trinity::ChatCommands::PlayerIdentifier::IsConnected |
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const |
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inline |
◆ operator ObjectGuid()
Trinity::ChatCommands::PlayerIdentifier::operator ObjectGuid |
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const |
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◆ operator std::string const &()
Trinity::ChatCommands::PlayerIdentifier::operator std::string const & |
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const |
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inline |
◆ operator std::string_view()
Trinity::ChatCommands::PlayerIdentifier::operator std::string_view |
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const |
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inline |
◆ TryConsume()
◆ _guid
ObjectGuid Trinity::ChatCommands::PlayerIdentifier::_guid |
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private |
◆ _name
std::string Trinity::ChatCommands::PlayerIdentifier::_name |
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private |
◆ _player
Player* Trinity::ChatCommands::PlayerIdentifier::_player |
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private |
The documentation for this struct was generated from the following files: