uint32 const EncounterCount
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
void LoadDungeonEncounterData(T const &encounters)
void AddMinion(Creature *minion, bool add)
void LoadMinionData(MinionData const *data)
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
static ObjectGuid const Empty
static ObjectGuid GetGUID(Object const *o)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
MinionData const minionData[]
DoorData const doorData[]
void AddSC_instance_gruuls_lair()
DungeonEncounterData const encounters[]
instance_gruuls_lair_InstanceMapScript(InstanceMap *map)
void OnCreatureCreate(Creature *creature) override
ObjectGuid GetGuidData(uint32 type) const override