#include <SpellDefines.h>
Definition at line 314 of file SpellDefines.h.
◆ SpellDestination() [1/5]
SpellDestination::SpellDestination |
( |
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◆ SpellDestination() [2/5]
SpellDestination::SpellDestination |
( |
float |
x, |
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float |
y, |
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float |
z, |
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float |
orientation = 0.0f , |
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uint32 |
mapId = MAPID_INVALID |
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) |
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◆ SpellDestination() [3/5]
SpellDestination::SpellDestination |
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Position const & |
pos | ) |
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◆ SpellDestination() [4/5]
◆ SpellDestination() [5/5]
SpellDestination::SpellDestination |
( |
WorldObject const & |
wObj | ) |
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◆ Relocate()
void SpellDestination::Relocate |
( |
Position const & |
pos | ) |
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◆ RelocateOffset()
void SpellDestination::RelocateOffset |
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Position const & |
offset | ) |
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◆ _position
◆ _transportGUID
◆ _transportOffset
Position SpellDestination::_transportOffset |
The documentation for this struct was generated from the following files: