TrinityCore
SceneTemplate Struct Reference

#include <ObjectMgr.h>

Public Attributes

uint32 SceneId = 0
 
EnumFlag< SceneFlagPlaybackFlags = SceneFlag::None
 
uint32 ScenePackageId = 0
 
bool Encrypted = false
 
uint32 ScriptId = 0
 

Detailed Description

Definition at line 852 of file ObjectMgr.h.

Member Data Documentation

◆ Encrypted

bool SceneTemplate::Encrypted = false

Definition at line 857 of file ObjectMgr.h.

◆ PlaybackFlags

EnumFlag<SceneFlag> SceneTemplate::PlaybackFlags = SceneFlag::None

Definition at line 855 of file ObjectMgr.h.

◆ SceneId

uint32 SceneTemplate::SceneId = 0

Definition at line 854 of file ObjectMgr.h.

◆ ScenePackageId

uint32 SceneTemplate::ScenePackageId = 0

Definition at line 856 of file ObjectMgr.h.

◆ ScriptId

uint32 SceneTemplate::ScriptId = 0

Definition at line 858 of file ObjectMgr.h.


The documentation for this struct was generated from the following file: