Definition at line 157 of file DynamicTree.cpp.
◆ DynamicTreeLocationInfoCallback()
DynamicTreeLocationInfoCallback::DynamicTreeLocationInfoCallback |
( |
PhaseShift const & |
phaseShift | ) |
|
|
inline |
◆ GetHitModel()
GameObjectModel const * DynamicTreeLocationInfoCallback::GetHitModel |
( |
| ) |
const |
|
inline |
◆ GetLocationInfo()
◆ operator()()
void DynamicTreeLocationInfoCallback::operator() |
( |
G3D::Vector3 const & |
p, |
|
|
GameObjectModel const & |
obj |
|
) |
| |
|
inline |
◆ _hitModel
◆ _locationInfo
◆ _phaseShift
PhaseShift const& DynamicTreeLocationInfoCallback::_phaseShift |
|
private |
The documentation for this struct was generated from the following file: