#include "FlightPathMovementGenerator.h"
#include "DB2Stores.h"
#include "GameEventSender.h"
#include "Log.h"
#include "Map.h"
#include "MovementDefines.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectMgr.h"
#include "Player.h"
#include <sstream>
Go to the source code of this file.
◆ FLIGHT_TRAVEL_UPDATE
#define FLIGHT_TRAVEL_UPDATE 100 |
◆ PLAYER_FLIGHT_SPEED
#define PLAYER_FLIGHT_SPEED 32.0f |
◆ SKIP_SPLINE_POINT_DISTANCE_SQ
#define SKIP_SPLINE_POINT_DISTANCE_SQ (40.f * 40.f) |
◆ TIMEDIFF_NEXT_WP
#define TIMEDIFF_NEXT_WP 250 |
◆ IsNodeIncludedInShortenedPath()