TrinityCore
IoCStaticNodeInfo Struct Reference

#include <BattlegroundIC.h>

Public Attributes

ICNodePointType NodeType
 
struct {
   uint32   Assaulted
 
   uint32   Defended
 
   uint32   AllianceTaken
 
   uint32   HordeTaken
 
TextIds
 
struct {
   int32   Uncontrolled
 
   int32   ConflictA
 
   int32   ConflictH
 
   int32   ControlledA
 
   int32   ControlledH
 
WorldStateIds
 

Detailed Description

Definition at line 225 of file BattlegroundIC.h.

Member Data Documentation

◆ AllianceTaken

uint32 IoCStaticNodeInfo::AllianceTaken

Definition at line 233 of file BattlegroundIC.h.

◆ Assaulted

uint32 IoCStaticNodeInfo::Assaulted

Definition at line 231 of file BattlegroundIC.h.

◆ ConflictA

int32 IoCStaticNodeInfo::ConflictA

Definition at line 240 of file BattlegroundIC.h.

◆ ConflictH

int32 IoCStaticNodeInfo::ConflictH

Definition at line 241 of file BattlegroundIC.h.

◆ ControlledA

int32 IoCStaticNodeInfo::ControlledA

Definition at line 242 of file BattlegroundIC.h.

◆ ControlledH

int32 IoCStaticNodeInfo::ControlledH

Definition at line 243 of file BattlegroundIC.h.

◆ Defended

uint32 IoCStaticNodeInfo::Defended

Definition at line 232 of file BattlegroundIC.h.

◆ HordeTaken

uint32 IoCStaticNodeInfo::HordeTaken

Definition at line 234 of file BattlegroundIC.h.

◆ NodeType

ICNodePointType IoCStaticNodeInfo::NodeType

Definition at line 227 of file BattlegroundIC.h.

◆ 

struct { ... } IoCStaticNodeInfo::TextIds

◆ Uncontrolled

int32 IoCStaticNodeInfo::Uncontrolled

Definition at line 239 of file BattlegroundIC.h.

◆ 

struct { ... } IoCStaticNodeInfo::WorldStateIds

The documentation for this struct was generated from the following file: