23#define TheEyeScriptName "instance_the_eye"
24#define DataHeader "TE"
68template <
class AI,
class T>
74#define RegisterTheEyeCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetTheEyeAI)
uint32 const EncounterCount
@ GO_TEMPEST_BRIDDGE_WINDOW
@ DATA_TEMPEST_BRIDGE_WINDOW