void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void SetHeaders(std::string const &dataHeaders)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_the_underbog()
void OnUnitDeath(Unit *unit) override
instance_the_underbog_InstanceMapScript(InstanceMap *map)
#define TheUndebogDataHeader
#define TheUndebogScriptName
constexpr uint32 TheUnderbogBossCount