TrinityCore
WorldPackets::Scenario::ScenarioVacate Class Referencefinal

#include <ScenarioPackets.h>

+ Inheritance diagram for WorldPackets::Scenario::ScenarioVacate:

Public Member Functions

 ScenarioVacate ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

ObjectGuid ScenarioGUID
 
int32 ScenarioID = 0
 
int32 Unk1 = 0
 
uint8 Unk2 = 0
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 85 of file ScenarioPackets.h.

Constructor & Destructor Documentation

◆ ScenarioVacate()

WorldPackets::Scenario::ScenarioVacate::ScenarioVacate ( )
inline

Definition at line 88 of file ScenarioPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Scenario::ScenarioVacate::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 86 of file ScenarioPackets.cpp.

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Member Data Documentation

◆ ScenarioGUID

ObjectGuid WorldPackets::Scenario::ScenarioVacate::ScenarioGUID

Definition at line 92 of file ScenarioPackets.h.

◆ ScenarioID

int32 WorldPackets::Scenario::ScenarioVacate::ScenarioID = 0

Definition at line 93 of file ScenarioPackets.h.

◆ Unk1

int32 WorldPackets::Scenario::ScenarioVacate::Unk1 = 0

Definition at line 94 of file ScenarioPackets.h.

◆ Unk2

uint8 WorldPackets::Scenario::ScenarioVacate::Unk2 = 0

Definition at line 95 of file ScenarioPackets.h.


The documentation for this class was generated from the following files: