TrinityCore
|
#include "ScriptMgr.h"
#include "GameObject.h"
#include "gnomeregan.h"
#include "InstanceScript.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "TemporarySummon.h"
Go to the source code of this file.
Classes | |
class | npc_blastmaster_emi_shortfuse |
struct | npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI |
class | boss_grubbis |
struct | boss_grubbis::boss_grubbisAI |
Enumerations | |
enum | BlastmasterEmi { SAY_BLASTMASTER_0 = 0 , SAY_BLASTMASTER_1 = 1 , SAY_BLASTMASTER_2 = 2 , SAY_BLASTMASTER_3 = 3 , SAY_BLASTMASTER_4 = 4 , SAY_BLASTMASTER_5 = 5 , SAY_BLASTMASTER_6 = 6 , SAY_BLASTMASTER_7 = 7 , SAY_BLASTMASTER_8 = 8 , SAY_BLASTMASTER_9 = 9 , SAY_BLASTMASTER_10 = 10 , SAY_BLASTMASTER_11 = 11 , SAY_BLASTMASTER_12 = 12 , SAY_BLASTMASTER_13 = 13 , SAY_BLASTMASTER_14 = 14 , SAY_BLASTMASTER_15 = 15 , SAY_BLASTMASTER_16 = 16 , SAY_BLASTMASTER_17 = 17 , SAY_BLASTMASTER_18 = 18 , SAY_BLASTMASTER_19 = 19 , SAY_GRUBBIS = 0 , PATH_ESCORT_BLASTMASTER_EMI = 63986 } |
Functions | |
void | AddSC_gnomeregan () |
Variables | |
const Position | SpawnPosition [] |
enum BlastmasterEmi |
Definition at line 36 of file gnomeregan.cpp.
void AddSC_gnomeregan | ( | ) |
const Position SpawnPosition[] |
Definition at line 64 of file gnomeregan.cpp.