TrinityCore
WorldPackets::Scenario::BonusObjectiveData Struct Reference

#include <ScenarioPackets.h>

Public Attributes

int32 BonusObjectiveID = 0
 
bool ObjectiveComplete = false
 

Detailed Description

Definition at line 31 of file ScenarioPackets.h.

Member Data Documentation

◆ BonusObjectiveID

int32 WorldPackets::Scenario::BonusObjectiveData::BonusObjectiveID = 0

Definition at line 33 of file ScenarioPackets.h.

◆ ObjectiveComplete

bool WorldPackets::Scenario::BonusObjectiveData::ObjectiveComplete = false

Definition at line 34 of file ScenarioPackets.h.


The documentation for this struct was generated from the following file: