28 _worldPacket << Attacker;
29 _worldPacket << Victim;
46 _worldPacket << Attacker;
47 _worldPacket << Victim;
49 _worldPacket.FlushBits();
56 _worldPacket << UnitGUID;
57 _worldPacket <<
int32(ThreatList.size());
60 _worldPacket << threatInfo.UnitGUID;
61 _worldPacket <<
int64(threatInfo.Threat);
69 _worldPacket << UnitGUID;
70 _worldPacket << HighestThreatGUID;
71 _worldPacket <<
int32(ThreatList.size());
74 _worldPacket << threatInfo.UnitGUID;
75 _worldPacket <<
int64(threatInfo.Threat);
83 _worldPacket << UnitGUID;
84 _worldPacket << AboutGUID;
91 _worldPacket << UnitGUID;
92 _worldPacket << Reaction;
100 _worldPacket.FlushBits();
101 return &_worldPacket;
106 _worldPacket << Guid;
110 _worldPacket <<
int32(power.Power);
111 _worldPacket <<
uint8(power.PowerType);
114 return &_worldPacket;
121 return &_worldPacket;
126 _worldPacket >> CurrentSheathState;
127 Animate = _worldPacket.ReadBit();
132 _worldPacket << Guid;
134 return &_worldPacket;
139 _worldPacket << Guid;
142 return &_worldPacket;
147 _worldPacket << UnitGUID;
148 return &_worldPacket;
153 _worldPacket <<
int32(OriginalHonor);
155 _worldPacket << Target;
156 _worldPacket <<
int32(Rank);
158 return &_worldPacket;
163 _worldPacket << UnitGUID;
165 return &_worldPacket;
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
void WriteBits(std::size_t value, int32 bits)
static ObjectGuid GetGUID(Object const *o)
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override
WorldPacket const * Write() override