TrinityCore
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#include "CreatureAIImpl.h"
Go to the source code of this file.
Macros | |
#define | SHScriptName "instance_sethekk_halls" |
#define | DataHeader "SH" |
#define | RegisterSethekkHallsCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetSethekkHallsAI) |
Enumerations | |
enum | SHDataTypes { DATA_DARKWEAVER_SYTH = 0 , DATA_TALON_KING_IKISS = 1 , DATA_ANZU = 2 , DATA_TALON_KING_COFFER = 3 , DATA_NETHEKURSE = 0 , DATA_PORUNG = 1 , DATA_OMROGG = 2 , DATA_KARGATH = 3 , DATA_SHATTERED_EXECUTIONER = 4 , DATA_PRISONERS_EXECUTED = 5 , DATA_TEAM_IN_INSTANCE = 6 , DATA_FIRST_PRISONER , DATA_SECOND_PRISONER , DATA_THIRD_PRISONER } |
enum | SHCreatureIds { NPC_ANZU = 23035 , NPC_BROOD_OF_ANZU = 23132 , NPC_GRAND_WARLOCK_NETHEKURSE = 16807 , NPC_BLOOD_GUARD_PORUNG = 20923 , NPC_KARGATH_BLADEFIST = 16808 , NPC_SHATTERED_EXECUTIONER = 17301 , NPC_RANDY_WHIZZLESPROCKET = 17288 , NPC_CAPTAIN_ALINA = 17290 , NPC_ALLIANCE_VICTIM_1 = 17289 , NPC_ALLIANCE_VICTIM_2 = 17292 , NPC_DRISELLA = 17294 , NPC_CAPTAIN_BONESHATTER = 17296 , NPC_HORDE_VICTIM_1 = 17295 , NPC_HORDE_VICTIM_2 = 17297 } |
enum | SHGameObjectIds { GO_IKISS_DOOR = 183398 , GO_TALON_KING_COFFER = 187372 } |
Functions | |
template<class AI , class T > | |
AI * | GetSethekkHallsAI (T *obj) |
Variables | |
uint32 const | EncounterCount = 3 |
#define DataHeader "SH" |
Definition at line 24 of file sethekk_halls.h.
#define RegisterSethekkHallsCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetSethekkHallsAI) |
Definition at line 57 of file sethekk_halls.h.
#define SHScriptName "instance_sethekk_halls" |
Definition at line 23 of file sethekk_halls.h.
enum SHCreatureIds |
Definition at line 39 of file sethekk_halls.h.
enum SHDataTypes |
Definition at line 28 of file sethekk_halls.h.
enum SHGameObjectIds |
Enumerator | |
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GO_IKISS_DOOR | |
GO_TALON_KING_COFFER |
Definition at line 45 of file sethekk_halls.h.
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inline |
Definition at line 52 of file sethekk_halls.h.
uint32 const EncounterCount = 3 |
Definition at line 26 of file sethekk_halls.h.