TrinityCore
cs_achievement.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/* ScriptData
19Name: achievement_commandscript
20%Complete: 100
21Comment: All achievement related commands
22Category: commandscripts
23EndScriptData */
24
25#include "ScriptMgr.h"
26#include "Chat.h"
27#include "ChatCommand.h"
28#include "DB2Stores.h"
29#include "Language.h"
30#include "Player.h"
31#include "RBAC.h"
32
33using namespace Trinity::ChatCommands;
34
36{
37public:
38 achievement_commandscript() : CommandScript("achievement_commandscript") { }
39
41 {
42 static ChatCommandTable commandTable =
43 {
45 };
46 return commandTable;
47 }
48
49 static bool HandleAchievementAddCommand(ChatHandler* handler, AchievementEntry const* achievementEntry)
50 {
51 Player* target = handler->getSelectedPlayer();
52 if (!target)
53 {
55 handler->SetSentErrorMessage(true);
56 return false;
57 }
58 target->CompletedAchievement(achievementEntry);
59
60 return true;
61 }
62};
63
65{
67}
@ LANG_NO_CHAR_SELECTED
Definition: Language.h:150
@ LANG_COMMAND_ACHIEVEMENT_ADD_HELP
Definition: Language.h:421
Role Based Access Control related classes definition.
Player * getSelectedPlayer()
Definition: Chat.cpp:200
void SetSentErrorMessage(bool val)
Definition: Chat.h:114
virtual void SendSysMessage(std::string_view str, bool escapeCharacters=false)
Definition: Chat.cpp:113
void CompletedAchievement(AchievementEntry const *entry)
Definition: Player.cpp:26784
static bool HandleAchievementAddCommand(ChatHandler *handler, AchievementEntry const *achievementEntry)
ChatCommandTable GetCommands() const override
void AddSC_achievement_commandscript()
std::vector< ChatCommandBuilder > ChatCommandTable
Definition: ChatCommand.h:49
@ RBAC_PERM_COMMAND_ACHIEVEMENT_ADD
Definition: RBAC.h:145