@ LANG_COMMAND_ACHIEVEMENT_ADD_HELP
Role Based Access Control related classes definition.
Player * getSelectedPlayer()
void SetSentErrorMessage(bool val)
virtual void SendSysMessage(std::string_view str, bool escapeCharacters=false)
void CompletedAchievement(AchievementEntry const *entry)
achievement_commandscript()
static bool HandleAchievementAddCommand(ChatHandler *handler, AchievementEntry const *achievementEntry)
ChatCommandTable GetCommands() const override
void AddSC_achievement_commandscript()
std::vector< ChatCommandBuilder > ChatCommandTable
@ RBAC_PERM_COMMAND_ACHIEVEMENT_ADD