#include <UpdateFields.h>
Definition at line 225 of file UpdateFields.h.
◆ operator!=()
bool UF::UnitChannel::operator!= |
( |
UnitChannel const & |
right | ) |
const |
|
inline |
◆ operator==()
bool UF::UnitChannel::operator== |
( |
UnitChannel const & |
right | ) |
const |
◆ WriteCreate()
void UF::UnitChannel::WriteCreate |
( |
ByteBuffer & |
data, |
|
|
Unit const * |
owner, |
|
|
Player const * |
receiver |
|
) |
| const |
◆ WriteUpdate()
void UF::UnitChannel::WriteUpdate |
( |
ByteBuffer & |
data, |
|
|
bool |
ignoreChangesMask, |
|
|
Unit const * |
owner, |
|
|
Player const * |
receiver |
|
) |
| const |
◆ SpellID
int32 UF::UnitChannel::SpellID |
◆ SpellVisual
The documentation for this struct was generated from the following files: