TrinityCore
GameObjectType::SetTransportAutoCycleBetweenStopFrames Class Reference

#include <GameObject.h>

+ Inheritance diagram for GameObjectType::SetTransportAutoCycleBetweenStopFrames:

Public Member Functions

 SetTransportAutoCycleBetweenStopFrames (bool on)
 
void Execute (GameObjectTypeBase &type) const override
 
- Public Member Functions inherited from GameObjectTypeBase::CustomCommand
virtual ~CustomCommand ()
 
virtual void Execute (GameObjectTypeBase &type) const =0
 

Private Attributes

bool _on
 

Detailed Description

Definition at line 87 of file GameObject.h.

Constructor & Destructor Documentation

◆ SetTransportAutoCycleBetweenStopFrames()

GameObjectType::SetTransportAutoCycleBetweenStopFrames::SetTransportAutoCycleBetweenStopFrames ( bool  on)
explicit

Definition at line 499 of file GameObject.cpp.

Member Function Documentation

◆ Execute()

void GameObjectType::SetTransportAutoCycleBetweenStopFrames::Execute ( GameObjectTypeBase type) const
overridevirtual

Implements GameObjectTypeBase::CustomCommand.

Definition at line 503 of file GameObject.cpp.

Member Data Documentation

◆ _on

bool GameObjectType::SetTransportAutoCycleBetweenStopFrames::_on
private

Definition at line 95 of file GameObject.h.


The documentation for this class was generated from the following files: