#include <GameObject.h>
Definition at line 87 of file GameObject.h.
◆ SetTransportAutoCycleBetweenStopFrames()
GameObjectType::SetTransportAutoCycleBetweenStopFrames::SetTransportAutoCycleBetweenStopFrames |
( |
bool |
on | ) |
|
|
explicit |
◆ Execute()
void GameObjectType::SetTransportAutoCycleBetweenStopFrames::Execute |
( |
GameObjectTypeBase & |
type | ) |
const |
|
overridevirtual |
◆ _on
bool GameObjectType::SetTransportAutoCycleBetweenStopFrames::_on |
|
private |
The documentation for this class was generated from the following files: