TrinityCore
|
This is the complete list of members for GameObjectType::SetNewFlagState, including all inherited members.
_player | GameObjectType::SetNewFlagState | private |
_state | GameObjectType::SetNewFlagState | private |
Execute(GameObjectTypeBase &type) const override | GameObjectType::SetNewFlagState | virtual |
SetNewFlagState(FlagState state, Player *player) | GameObjectType::SetNewFlagState | explicit |
~CustomCommand() | GameObjectTypeBase::CustomCommand | virtual |