TrinityCore
PlayerChoiceResponseMawPower Struct Reference

#include <ObjectMgr.h>

Public Attributes

int32 TypeArtFileID = 0
 
Optional< int32Rarity
 
Optional< uint32RarityColor
 
int32 SpellID = 0
 
int32 MaxStacks = 0
 

Detailed Description

Definition at line 900 of file ObjectMgr.h.

Member Data Documentation

◆ MaxStacks

int32 PlayerChoiceResponseMawPower::MaxStacks = 0

Definition at line 906 of file ObjectMgr.h.

◆ Rarity

Optional<int32> PlayerChoiceResponseMawPower::Rarity

Definition at line 903 of file ObjectMgr.h.

◆ RarityColor

Optional<uint32> PlayerChoiceResponseMawPower::RarityColor

Definition at line 904 of file ObjectMgr.h.

◆ SpellID

int32 PlayerChoiceResponseMawPower::SpellID = 0

Definition at line 905 of file ObjectMgr.h.

◆ TypeArtFileID

int32 PlayerChoiceResponseMawPower::TypeArtFileID = 0

Definition at line 902 of file ObjectMgr.h.


The documentation for this struct was generated from the following file: