#include <BattlegroundPackets.h>
Definition at line 116 of file BattlegroundPackets.h.
◆ PVPMatchPlayerPVPStat() [1/2]
WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PVPMatchPlayerPVPStat |
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◆ PVPMatchPlayerPVPStat() [2/2]
WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PVPMatchPlayerPVPStat |
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int32 |
pvpStatID, |
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int32 |
pvpStatValue |
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◆ PvpStatID
int32 WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PvpStatID |
◆ PvpStatValue
int32 WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PvpStatValue |
The documentation for this struct was generated from the following file: