#include <OutdoorPvPTF.h>
Definition at line 96 of file OutdoorPvPTF.h.
◆ TFControlZoneHandler()
◆ GetOutdoorPvPTF()
OutdoorPvPTF * TFControlZoneHandler::GetOutdoorPvPTF |
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◆ GetWorldStateAlliance()
uint32 TFControlZoneHandler::GetWorldStateAlliance |
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◆ GetWorldStateHorde()
uint32 TFControlZoneHandler::GetWorldStateHorde |
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◆ GetWorldStateNeutral()
uint32 TFControlZoneHandler::GetWorldStateNeutral |
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◆ HandleNeutralEvent()
void TFControlZoneHandler::HandleNeutralEvent |
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GameObject * |
controlZone | ) |
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◆ HandleNeutralEventAlliance()
void TFControlZoneHandler::HandleNeutralEventAlliance |
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GameObject * |
controlZone | ) |
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◆ HandleNeutralEventHorde()
void TFControlZoneHandler::HandleNeutralEventHorde |
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GameObject * |
controlZone | ) |
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◆ HandleProgressEventAlliance()
void TFControlZoneHandler::HandleProgressEventAlliance |
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GameObject * |
controlZone | ) |
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overridevirtual |
◆ HandleProgressEventHorde()
void TFControlZoneHandler::HandleProgressEventHorde |
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GameObject * |
controlZone | ) |
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overridevirtual |
◆ _worldstateAlliance
uint32 TFControlZoneHandler::_worldstateAlliance |
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◆ _worldstateHorde
uint32 TFControlZoneHandler::_worldstateHorde |
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◆ _worldstateNeutral
uint32 TFControlZoneHandler::_worldstateNeutral |
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The documentation for this class was generated from the following files: